[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Aug 28 18:35:03 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111077

Matt Turner <mattst88 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |maraeo at gmail.com
           Keywords|                            |bisected

--- Comment #20 from Matt Turner <mattst88 at gmail.com> ---
Great. We've got a bisect, and reverting the commit from 19.0.8 fixes the
issue.

commit 9176703788c66de8287c6224650b1ff8d4238126
Author: Marek Olšák <marek.olsak at amd.com>
Date:   Wed Aug 8 15:37:21 2018 -0400

    radeonsi: increase the maximum UBO size to 2 GB

    Same as the closed driver.

    This causes a failure in GL45-CTS.compute_shader.max, which has a trivial
    bug.

    Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>

(see https://bugs.gentoo.org/690066#c33)

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