[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Aug 28 18:35:03 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111077
Matt Turner <mattst88 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |maraeo at gmail.com
Keywords| |bisected
--- Comment #20 from Matt Turner <mattst88 at gmail.com> ---
Great. We've got a bisect, and reverting the commit from 19.0.8 fixes the
issue.
commit 9176703788c66de8287c6224650b1ff8d4238126
Author: Marek Olšák <marek.olsak at amd.com>
Date: Wed Aug 8 15:37:21 2018 -0400
radeonsi: increase the maximum UBO size to 2 GB
Same as the closed driver.
This causes a failure in GL45-CTS.compute_shader.max, which has a trivial
bug.
Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
(see https://bugs.gentoo.org/690066#c33)
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