[PATCH 5/7] drm/udl: Move log-cpp code out of udl_damage_handler()
Thomas Zimmermann
tzimmermann at suse.de
Wed Dec 4 13:24:28 UTC 2019
Computing the cpp value's logarithm in a separate helper function makes
the damage-handler code more readable.
Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
---
drivers/gpu/drm/udl/udl_fb.c | 17 ++++++++++++-----
1 file changed, 12 insertions(+), 5 deletions(-)
diff --git a/drivers/gpu/drm/udl/udl_fb.c b/drivers/gpu/drm/udl/udl_fb.c
index cc2a09a995b8..482786eeea6c 100644
--- a/drivers/gpu/drm/udl/udl_fb.c
+++ b/drivers/gpu/drm/udl/udl_fb.c
@@ -58,6 +58,13 @@ static uint16_t rgb16(uint32_t col)
}
#endif
+static long udl_log_cpp(unsigned int cpp)
+{
+ if (WARN_ON(!is_power_of_2(cpp)))
+ return -EINVAL;
+ return __ffs(cpp);
+}
+
static int udl_aligned_damage_clip(struct drm_rect *clip, int x, int y,
int width, int height)
{
@@ -92,11 +99,6 @@ int udl_handle_damage(struct drm_framebuffer *fb, int x, int y,
int log_bpp;
void *vaddr;
- if (WARN_ON(!is_power_of_2(fb->format->cpp[0])))
- return -EINVAL;
-
- log_bpp = __ffs(fb->format->cpp[0]);
-
spin_lock(&udl->active_fb_16_lock);
if (udl->active_fb_16 != fb) {
spin_unlock(&udl->active_fb_16_lock);
@@ -104,6 +106,11 @@ int udl_handle_damage(struct drm_framebuffer *fb, int x, int y,
}
spin_unlock(&udl->active_fb_16_lock);
+ ret = udl_log_cpp(fb->format->cpp[0]);
+ if (ret < 0)
+ return ret;
+ log_bpp = ret;
+
ret = udl_aligned_damage_clip(&clip, x, y, width, height);
if (ret)
return ret;
--
2.23.0
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