[PATCH 3/7] drm/udl: Vmap framebuffer after all tests succeeded in damage handling

Sam Ravnborg sam at ravnborg.org
Wed Dec 4 14:25:44 UTC 2019


Hi Thomas.

I did a casual browse of the patches.
Looks like some nice cleanup.

On Wed, Dec 04, 2019 at 02:24:26PM +0100, Thomas Zimmermann wrote:
> We now do the fast tests before the potentially expensive vmap operation.
> 
> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
> ---
>  drivers/gpu/drm/udl/udl_fb.c       | 19 +++++++------------
>  drivers/gpu/drm/udl/udl_transfer.c |  1 -
>  2 files changed, 7 insertions(+), 13 deletions(-)
> 
> diff --git a/drivers/gpu/drm/udl/udl_fb.c b/drivers/gpu/drm/udl/udl_fb.c
> index ed6d9476b25b..dd7ba7f63214 100644
> --- a/drivers/gpu/drm/udl/udl_fb.c
> +++ b/drivers/gpu/drm/udl/udl_fb.c
> @@ -85,12 +85,6 @@ int udl_handle_damage(struct drm_framebuffer *fb, int x, int y,
>  	}
>  	spin_unlock(&udl->active_fb_16_lock);
>  
> -	vaddr = drm_gem_shmem_vmap(fb->obj[0]);
> -	if (IS_ERR(vaddr)) {
> -		DRM_ERROR("failed to vmap fb\n");
> -		return 0;
> -	}
> -
>  	aligned_x = DL_ALIGN_DOWN(x, sizeof(unsigned long));
>  	width = DL_ALIGN_UP(width + (x-aligned_x), sizeof(unsigned long));
>  	x = aligned_x;
> @@ -98,8 +92,13 @@ int udl_handle_damage(struct drm_framebuffer *fb, int x, int y,
>  	if ((width <= 0) ||
>  	    (x + width > fb->width) ||
>  	    (y + height > fb->height)) {
> -		ret = -EINVAL;
> -		goto err_drm_gem_shmem_vunmap;
> +		return -EINVAL;
> +	}
> +
> +	vaddr = drm_gem_shmem_vmap(fb->obj[0]);
> +	if (IS_ERR(vaddr)) {
> +		DRM_ERROR("failed to vmap fb\n");
> +		return 0;
>  	}
>  
>  	urb = udl_get_urb(dev);
> @@ -131,10 +130,6 @@ int udl_handle_damage(struct drm_framebuffer *fb, int x, int y,
>  	drm_gem_shmem_vunmap(fb->obj[0], vaddr);
>  
>  	return 0;
> -
> -err_drm_gem_shmem_vunmap:
> -	drm_gem_shmem_vunmap(fb->obj[0], vaddr);
> -	return ret;
This label is reintroduced two patches later.
Is this on purpose it is gone and reintroduced?

	Sam


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