[PATCH 1/7] drm/leases: Drop object_id validation for negative ids

Daniel Vetter daniel.vetter at ffwll.ch
Thu Feb 28 14:49:04 UTC 2019


Not exactly sure what's the aim here, but the canonical nil object has
id == 0, we don't use negative object ids for anything. Plus all
object_id are valided by the object_idr, there's nothing we need to do
on top of that ENOENT check a bit further down.

Spotted while typing exhaustive igt coverage for all these
corner-cases.

Cc: Keith Packard <keithp at keithp.com>
Signed-off-by: Daniel Vetter <daniel.vetter at intel.com>
---
 drivers/gpu/drm/drm_lease.c | 5 -----
 1 file changed, 5 deletions(-)

diff --git a/drivers/gpu/drm/drm_lease.c b/drivers/gpu/drm/drm_lease.c
index 603b0bd9c5ce..1176d814cf7f 100644
--- a/drivers/gpu/drm/drm_lease.c
+++ b/drivers/gpu/drm/drm_lease.c
@@ -403,11 +403,6 @@ static int fill_object_idr(struct drm_device *dev,
 	/* step one - get references to all the mode objects
 	   and check for validity. */
 	for (o = 0; o < object_count; o++) {
-		if ((int) object_ids[o] < 0) {
-			ret = -EINVAL;
-			goto out_free_objects;
-		}
-
 		objects[o] = drm_mode_object_find(dev, lessor_priv,
 						  object_ids[o],
 						  DRM_MODE_OBJECT_ANY);
-- 
2.14.4



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