[PATCH v5 11/23] drm/fourcc: Add definitions for Allwinner vendor and VPU tiled format

Paul Kocialkowski paul.kocialkowski at bootlin.com
Fri Jan 18 14:43:16 UTC 2019


This introduces specific definitions for vendor Allwinner and its
associated tiled format modifier. This modifier is used for the output
format of the VPU, that can be imported directly with the display
engine hardware supported by the sun4i-drm driver.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski at bootlin.com>
Reviewed-by: Maxime Ripard <maxime.ripard at bootlin.com>
---
 include/uapi/drm/drm_fourcc.h | 16 ++++++++++++++++
 1 file changed, 16 insertions(+)

diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index 41106c835747..91d08a23f125 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -238,6 +238,8 @@ extern "C" {
 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
 #define DRM_FORMAT_MOD_VENDOR_ARM     0x08
+#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
+
 /* add more to the end as needed */
 
 #define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)
@@ -667,6 +669,20 @@ extern "C" {
  */
 #define AFBC_FORMAT_MOD_BCH     (1ULL << 11)
 
+/*
+ * Allwinner tiled modifier
+ *
+ * This tiling mode is implemented by the VPU found on all Allwinner platforms,
+ * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
+ * planes.
+ *
+ * With this tiling, the luminance samples are disposed in tiles representing
+ * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
+ * The pixel order in each tile is linear and the tiles are disposed linearly,
+ * both in row-major order.
+ */
+#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
+
 #if defined(__cplusplus)
 }
 #endif
-- 
2.20.1



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