[PATCH v6 14/18] drm/virtio: rework virtio_gpu_transfer_from_host_ioctl fencing
Chia-I Wu
olvaffe at gmail.com
Wed Jul 3 20:05:12 UTC 2019
On Tue, Jul 2, 2019 at 7:19 AM Gerd Hoffmann <kraxel at redhat.com> wrote:
>
> Switch to the virtio_gpu_array_* helper workflow.
(just repeating my question on patch 6)
Does this fix the obj refcount issue? When was the issue introduced?
>
> Signed-off-by: Gerd Hoffmann <kraxel at redhat.com>
> ---
> drivers/gpu/drm/virtio/virtgpu_drv.h | 3 ++-
> drivers/gpu/drm/virtio/virtgpu_ioctl.c | 35 +++++++++++---------------
> drivers/gpu/drm/virtio/virtgpu_vq.c | 8 ++++--
> 3 files changed, 23 insertions(+), 23 deletions(-)
>
> diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h
> index 78dc5a19a358..4df760ba018e 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_drv.h
> +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h
> @@ -302,9 +302,10 @@ void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
> struct virtio_gpu_object_array *objs,
> struct virtio_gpu_fence *fence);
> void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
> - uint32_t resource_id, uint32_t ctx_id,
> + uint32_t ctx_id,
> uint64_t offset, uint32_t level,
> struct virtio_gpu_box *box,
> + struct virtio_gpu_object_array *objs,
> struct virtio_gpu_fence *fence);
> void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
> struct virtio_gpu_object *bo,
> diff --git a/drivers/gpu/drm/virtio/virtgpu_ioctl.c b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
> index 0d0acf0b85ed..56182abdbf36 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_ioctl.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
> @@ -298,8 +298,7 @@ static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev,
> struct virtio_gpu_device *vgdev = dev->dev_private;
> struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
> struct drm_virtgpu_3d_transfer_from_host *args = data;
> - struct drm_gem_object *gobj = NULL;
> - struct virtio_gpu_object *qobj = NULL;
> + struct virtio_gpu_object_array *objs;
> struct virtio_gpu_fence *fence;
> int ret;
> u32 offset = args->offset;
> @@ -308,35 +307,31 @@ static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev,
> if (vgdev->has_virgl_3d == false)
> return -ENOSYS;
>
> - gobj = drm_gem_object_lookup(file, args->bo_handle);
> - if (gobj == NULL)
> + objs = virtio_gpu_array_from_handles(file, &args->bo_handle, 1);
> + if (objs == NULL)
> return -ENOENT;
>
> - qobj = gem_to_virtio_gpu_obj(gobj);
> -
> - ret = virtio_gpu_object_reserve(qobj);
> - if (ret)
> - goto out;
> + ret = virtio_gpu_array_lock_resv(objs);
> + if (ret != 0)
> + goto err_put_free;
>
> convert_to_hw_box(&box, &args->box);
>
> fence = virtio_gpu_fence_alloc(vgdev);
> if (!fence) {
> ret = -ENOMEM;
> - goto out_unres;
> + goto err_unlock;
> }
> virtio_gpu_cmd_transfer_from_host_3d
> - (vgdev, qobj->hw_res_handle,
> - vfpriv->ctx_id, offset, args->level,
> - &box, fence);
> - reservation_object_add_excl_fence(qobj->base.base.resv,
> - &fence->f);
> -
> + (vgdev, vfpriv->ctx_id, offset, args->level,
> + &box, objs, fence);
> dma_fence_put(&fence->f);
> -out_unres:
> - virtio_gpu_object_unreserve(qobj);
> -out:
> - drm_gem_object_put_unlocked(gobj);
> + return 0;
> +
> +err_unlock:
> + virtio_gpu_array_unlock_resv(objs);
> +err_put_free:
> + virtio_gpu_array_put_free(objs);
> return ret;
> }
>
> diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c
> index fc908d5cb217..bef7036f4508 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_vq.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c
> @@ -928,20 +928,24 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
> }
>
> void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
> - uint32_t resource_id, uint32_t ctx_id,
> + uint32_t ctx_id,
> uint64_t offset, uint32_t level,
> struct virtio_gpu_box *box,
> + struct virtio_gpu_object_array *objs,
> struct virtio_gpu_fence *fence)
> {
> + struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
> struct virtio_gpu_transfer_host_3d *cmd_p;
> struct virtio_gpu_vbuffer *vbuf;
>
> cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
> memset(cmd_p, 0, sizeof(*cmd_p));
>
> + vbuf->objs = objs;
> +
> cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D);
> cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
> - cmd_p->resource_id = cpu_to_le32(resource_id);
> + cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
> cmd_p->box = *box;
> cmd_p->offset = cpu_to_le64(offset);
> cmd_p->level = cpu_to_le32(level);
> --
> 2.18.1
>
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