[Bug 111061] Most shaders in no mans sky fail to compile.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jul 4 10:57:43 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111061
Bug ID: 111061
Summary: Most shaders in no mans sky fail to compile.
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel at lists.freedesktop.org
Reporter: haxk612 at gmail.com
QA Contact: dri-devel at lists.freedesktop.org
I installed No mans sky and used those enviroment variables:
MESA_GL_VERSION_OVERRIDE=4.5COMPAT
force_glsl_extensions_warn=true
and the game still fails to render multiple shaders. Well most of them. Clouds
are rendered properly. Other then that its not there.
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20190704/7b6d51a3/attachment.html>
More information about the dri-devel
mailing list