[Bug 111061] Most shaders in no mans sky fail to compile.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jul 5 02:57:38 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111061

Timothy Arceri <t_arceri at yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |NOTABUG

--- Comment #2 from Timothy Arceri <t_arceri at yahoo.com.au> ---
(In reply to Haxk20 from comment #0)
> I installed No mans sky and used those enviroment variables:
> MESA_GL_VERSION_OVERRIDE=4.5COMPAT
> force_glsl_extensions_warn=true
> and the game still fails to render multiple shaders. Well most of them.
> Clouds are rendered properly. Other then that its not there.

You shouldn't need these environment variables any longer. radeonsi now
supports compat profile in GL 4.5 by default and the other overrides needed to
run the game are set in 00-mesa-defaults.conf.

I just tested No Mans Sky and it runs perfectly. I suspect you either need to
update your systems Mesa package or you have a local copy in you home directory
that is overriding the system copy of 00-mesa-defaults.conf, if so you should
delete it.

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