[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jul 26 17:11:55 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111077
--- Comment #14 from Matt Turner <mattst88 at gmail.com> ---
(In reply to roland at rptd.ch from comment #13)
> I checked out the 18.2 branch which I assume should work (if the theory is
> correct).
>
> Modifying files won't work with bisecting, right?
You'll probably have to 'git apply' the patch after each step, and 'git
checkout -f' before each time you do 'git bisect good/bad'
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