[PATCH v3 3/6] drm/modes: Allow to specify rotation and reflection on the commandline
Maxime Ripard
maxime.ripard at bootlin.com
Tue Jun 11 13:20:49 UTC 2019
Hi Noralf,
On Fri, Apr 19, 2019 at 10:53:28AM +0200, Noralf Trønnes wrote:
> Den 18.04.2019 18.40, skrev Noralf Trønnes:
> >
> >
> > Den 18.04.2019 14.41, skrev Maxime Ripard:
> >> Rotations and reflections setup are needed in some scenarios to initialise
> >> properly the initial framebuffer. Some drivers already had a bunch of
> >> quirks to deal with this, such as either a private kernel command line
> >> parameter (omapdss) or on the device tree (various panels).
> >>
> >> In order to accomodate this, let's create a video mode parameter to deal
> >> with the rotation and reflexion.
> >>
> >> Signed-off-by: Maxime Ripard <maxime.ripard at bootlin.com>
> >> ---
> >> drivers/gpu/drm/drm_client_modeset.c | 10 +++-
> >> drivers/gpu/drm/drm_modes.c | 110 ++++++++++++++++++++++------
> >> include/drm/drm_connector.h | 9 ++-
> >> 3 files changed, 109 insertions(+), 20 deletions(-)
> >>
> >> diff --git a/drivers/gpu/drm/drm_client_modeset.c b/drivers/gpu/drm/drm_client_modeset.c
> >> index f2869c82510c..15145d2c86d5 100644
> >> --- a/drivers/gpu/drm/drm_client_modeset.c
> >> +++ b/drivers/gpu/drm/drm_client_modeset.c
> >> @@ -823,6 +823,7 @@ EXPORT_SYMBOL(drm_client_modeset_probe);
> >> bool drm_client_panel_rotation(struct drm_mode_set *modeset, unsigned int *rotation)
> >> {
> >> struct drm_connector *connector = modeset->connectors[0];
> >> + struct drm_cmdline_mode *cmdline;
> >> struct drm_plane *plane = modeset->crtc->primary;
> >> u64 valid_mask = 0;
> >> unsigned int i;
> >> @@ -844,6 +845,15 @@ bool drm_client_panel_rotation(struct drm_mode_set *modeset, unsigned int *rotat
> >> *rotation = DRM_MODE_ROTATE_0;
> >> }
> >>
> >> + /**
> >> + * We want the rotation on the command line to overwrite
> >> + * whatever comes from the panel.
> >> + */
> >> + cmdline = &connector->cmdline_mode;
> >> + if (cmdline->specified &&
> >> + cmdline->rotation != DRM_MODE_ROTATE_0)
> >
> > I believe you need to drop that second check, otherwise rotate=0 will
> > not overwrite panel rotation.
> >
> >> + *rotation = cmdline->rotation;
>
> I remembered that you wanted this to propagate to DRM userspace. That's
> not happening here.
It's propated to the userspace through the plane's rotation property,
I just checked.
> The only way I see for that to happen, is to set
> ->panel_orientation. And to repeat myself, imo that makes
> 'orientation' a better name for this video= option.
orientation and rotation are two different things to me. The
orientation of a panel for example is absolute, while the rotation is
a transformation. In this particular case, I think that both the
orientation and the rotation should be taken into account, with the
orientation being the default state, and the hardware / panel will
tell us that, while the rotation would be a transformation from that
default to whatever the user wants.
More importantly, the orientation is a property of the hardware (ie,
how the display has been assembled), while the rotation is a software
construct.
And if the property being used to expose that is the rotation, I guess
it would make sense to just use the same name and remain consistent.
Maxime
--
Maxime Ripard, Bootlin
Embedded Linux and Kernel engineering
https://bootlin.com
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