[PATCH v2 5/9] drm/ast: Pin framebuffer BO during dirty update
Thomas Zimmermann
tzimmermann at suse.de
Wed Jun 12 07:35:32 UTC 2019
Hi
Am 11.06.19 um 22:29 schrieb Sam Ravnborg:
> Hi Thomas.
>
> On Tue, Jun 11, 2019 at 03:03:40PM +0200, Thomas Zimmermann wrote:
>> Another explicit lock operation of a GEM VRAM BO is located in AST's
>> framebuffer update code. Instead of locking the BO, we pin it to wherever
>> it is.
>>
>> v2:
>> * update with pin flag of 0
>>
>> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
>> ---
>> drivers/gpu/drm/ast/ast_fb.c | 33 ++++++++++++++++-----------------
>> 1 file changed, 16 insertions(+), 17 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/ast/ast_fb.c b/drivers/gpu/drm/ast/ast_fb.c
>> index 05f45222b702..b404b51c2c55 100644
>> --- a/drivers/gpu/drm/ast/ast_fb.c
>> +++ b/drivers/gpu/drm/ast/ast_fb.c
>> @@ -48,32 +48,31 @@ static void ast_dirty_update(struct ast_fbdev *afbdev,
>> int x, int y, int width, int height)
>> {
>> int i;
>> - struct drm_gem_object *obj;
>> struct drm_gem_vram_object *gbo;
>> int src_offset, dst_offset;
>> int bpp = afbdev->afb.base.format->cpp[0];
>> - int ret = -EBUSY;
>> + int ret;
>> u8 *dst;
>> bool unmap = false;
>> bool store_for_later = false;
>> int x2, y2;
>> unsigned long flags;
>>
>> - obj = afbdev->afb.obj;
>> - gbo = drm_gem_vram_of_gem(obj);
>> -
>> - /* Try to lock the BO. If we fail with -EBUSY then
>> - * the BO is being moved and we should store up the
>> - * damage until later.
>> - */
>> - if (drm_can_sleep())
>> - ret = drm_gem_vram_lock(gbo, true);
>> - if (ret) {
>> - if (ret != -EBUSY)
>> - return;
>> -
>> + gbo = drm_gem_vram_of_gem(afbdev->afb.obj);
>> +
>> + if (drm_can_sleep()) {
>
> While touching this code, anyway we could get rid of drm_can_sleep()?
> I only ask because Daniel V. said that we should not use it.
> This was some months ago during some ehader file clean-up, so nothing
> in particular related to the ast driver.
I'm aware of what is commented in the header and the todo file. Do you
have a link to this discussion?
In any case, I'd prefer to fix this in a separate patch set. I have
patches that replace the ast and mgag200 fbdev consoles with generic
code. That might be the right place.
Best regards
Thomas
>
> Sam
>
>> + /* We pin the BO so it won't be moved during the
>> + * update. The actual location, video RAM or system
>> + * memory, is not important.
>> + */
>> + ret = drm_gem_vram_pin(gbo, 0);
>> + if (ret) {
>> + if (ret != -EBUSY)
>> + return;
>> + store_for_later = true;
>> + }
>> + } else
>> store_for_later = true;
>> - }
>>
>> x2 = x + width - 1;
>> y2 = y + height - 1;
>> @@ -126,7 +125,7 @@ static void ast_dirty_update(struct ast_fbdev *afbdev,
>> drm_gem_vram_kunmap(gbo);
>>
>> out:
>> - drm_gem_vram_unlock(gbo);
>> + drm_gem_vram_unpin(gbo);
>> }
>>
>> static void ast_fillrect(struct fb_info *info,
>> --
>> 2.21.0
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Linux GmbH, Maxfeldstrasse 5, 90409 Nuernberg, Germany
GF: Felix Imendörffer, Mary Higgins, Sri Rasiah
HRB 21284 (AG Nürnberg)
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