[PATCH v2 01/13] drm/sun4i: backend: Simplify the get_id logic

Maxime Ripard maxime.ripard at bootlin.com
Thu Mar 14 20:16:22 UTC 2019


Using the new helpers introduced since we wrote that code, we can simplify
the code to retrieve the backend ID significantly.

The new code will also allow us to deal nicely with endpoints that don't
have a reg property, as expected in the case where there's a single
endpoint for a given port.

Signed-off-by: Maxime Ripard <maxime.ripard at bootlin.com>
---
 drivers/gpu/drm/sun4i/sun4i_backend.c | 34 +++++++++-------------------
 1 file changed, 11 insertions(+), 23 deletions(-)

diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.c b/drivers/gpu/drm/sun4i/sun4i_backend.c
index 4c0d51f73237..02ef8e455db8 100644
--- a/drivers/gpu/drm/sun4i/sun4i_backend.c
+++ b/drivers/gpu/drm/sun4i/sun4i_backend.c
@@ -720,33 +720,21 @@ static int sun4i_backend_free_sat(struct device *dev) {
  */
 static int sun4i_backend_of_get_id(struct device_node *node)
 {
-	struct device_node *port, *ep;
-	int ret = -EINVAL;
+	struct device_node *ep, *remote;
+	struct of_endpoint of_ep;
 
-	/* input is port 0 */
-	port = of_graph_get_port_by_id(node, 0);
-	if (!port)
+	/* Input port is 0, and we want the first endpoint. */
+	ep = of_graph_get_endpoint_by_regs(node, 0, -1);
+	if (!ep)
 		return -EINVAL;
 
-	/* try finding an upstream endpoint */
-	for_each_available_child_of_node(port, ep) {
-		struct device_node *remote;
-		u32 reg;
-
-		remote = of_graph_get_remote_endpoint(ep);
-		if (!remote)
-			continue;
-
-		ret = of_property_read_u32(remote, "reg", &reg);
-		if (ret)
-			continue;
-
-		ret = reg;
-	}
-
-	of_node_put(port);
+	remote = of_graph_get_remote_endpoint(ep);
+	if (!remote)
+		return -EINVAL;
 
-	return ret;
+	of_graph_parse_endpoint(remote, &of_ep);
+	of_node_put(remote);
+	return of_ep.id;
 }
 
 /* TODO: This needs to take multiple pipelines into account */
-- 
git-series 0.9.1


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