[RFC PATCH v2 0/5] new cgroup controller for gpu/drm subsystem

Christian König ckoenig.leichtzumerken at gmail.com
Fri May 10 12:31:45 UTC 2019


That looks better than I thought it would be.

I think it is a good approach to try to add a global limit first and 
when that's working go ahead with limiting device specific resources.

The only major issue I can see is on patch #4, see there for further 
details.

Christian.

Am 09.05.19 um 23:04 schrieb Kenny Ho:
> This is a follow up to the RFC I made last november to introduce a cgroup controller for the GPU/DRM subsystem [a].  The goal is to be able to provide resource management to GPU resources using things like container.  The cover letter from v1 is copied below for reference.
>
> Usage examples:
> // set limit for card1 to 1GB
> sed -i '2s/.*/1073741824/' /sys/fs/cgroup/<cgroup>/drm.buffer.total.max
>
> // set limit for card0 to 512MB
> sed -i '1s/.*/536870912/' /sys/fs/cgroup/<cgroup>/drm.buffer.total.max
>
>
> v2:
> * Removed the vendoring concepts
> * Add limit to total buffer allocation
> * Add limit to the maximum size of a buffer allocation
>
> TODO: process migration
> TODO: documentations
>
> [a]: https://lists.freedesktop.org/archives/dri-devel/2018-November/197106.html
>
> v1: cover letter
>
> The purpose of this patch series is to start a discussion for a generic cgroup
> controller for the drm subsystem.  The design proposed here is a very early one.
> We are hoping to engage the community as we develop the idea.
>
>
> Backgrounds
> ==========
> Control Groups/cgroup provide a mechanism for aggregating/partitioning sets of
> tasks, and all their future children, into hierarchical groups with specialized
> behaviour, such as accounting/limiting the resources which processes in a cgroup
> can access[1].  Weights, limits, protections, allocations are the main resource
> distribution models.  Existing cgroup controllers includes cpu, memory, io,
> rdma, and more.  cgroup is one of the foundational technologies that enables the
> popular container application deployment and management method.
>
> Direct Rendering Manager/drm contains code intended to support the needs of
> complex graphics devices. Graphics drivers in the kernel may make use of DRM
> functions to make tasks like memory management, interrupt handling and DMA
> easier, and provide a uniform interface to applications.  The DRM has also
> developed beyond traditional graphics applications to support compute/GPGPU
> applications.
>
>
> Motivations
> =========
> As GPU grow beyond the realm of desktop/workstation graphics into areas like
> data center clusters and IoT, there are increasing needs to monitor and regulate
> GPU as a resource like cpu, memory and io.
>
> Matt Roper from Intel began working on similar idea in early 2018 [2] for the
> purpose of managing GPU priority using the cgroup hierarchy.  While that
> particular use case may not warrant a standalone drm cgroup controller, there
> are other use cases where having one can be useful [3].  Monitoring GPU
> resources such as VRAM and buffers, CU (compute unit [AMD's nomenclature])/EU
> (execution unit [Intel's nomenclature]), GPU job scheduling [4] can help
> sysadmins get a better understanding of the applications usage profile.  Further
> usage regulations of the aforementioned resources can also help sysadmins
> optimize workload deployment on limited GPU resources.
>
> With the increased importance of machine learning, data science and other
> cloud-based applications, GPUs are already in production use in data centers
> today [5,6,7].  Existing GPU resource management is very course grain, however,
> as sysadmins are only able to distribute workload on a per-GPU basis [8].  An
> alternative is to use GPU virtualization (with or without SRIOV) but it
> generally acts on the entire GPU instead of the specific resources in a GPU.
> With a drm cgroup controller, we can enable alternate, fine-grain, sub-GPU
> resource management (in addition to what may be available via GPU
> virtualization.)
>
> In addition to production use, the DRM cgroup can also help with testing
> graphics application robustness by providing a mean to artificially limit DRM
> resources availble to the applications.
>
> Challenges
> ========
> While there are common infrastructure in DRM that is shared across many vendors
> (the scheduler [4] for example), there are also aspects of DRM that are vendor
> specific.  To accommodate this, we borrowed the mechanism used by the cgroup to
> handle different kinds of cgroup controller.
>
> Resources for DRM are also often device (GPU) specific instead of system
> specific and a system may contain more than one GPU.  For this, we borrowed some
> of the ideas from RDMA cgroup controller.
>
> Approach
> =======
> To experiment with the idea of a DRM cgroup, we would like to start with basic
> accounting and statistics, then continue to iterate and add regulating
> mechanisms into the driver.
>
> [1] https://www.kernel.org/doc/Documentation/cgroup-v1/cgroups.txt
> [2] https://lists.freedesktop.org/archives/intel-gfx/2018-January/153156.html
> [3] https://www.spinics.net/lists/cgroups/msg20720.html
> [4] https://elixir.bootlin.com/linux/latest/source/drivers/gpu/drm/scheduler
> [5] https://kubernetes.io/docs/tasks/manage-gpus/scheduling-gpus/
> [6] https://blog.openshift.com/gpu-accelerated-sql-queries-with-postgresql-pg-strom-in-openshift-3-10/
> [7] https://github.com/RadeonOpenCompute/k8s-device-plugin
> [8] https://github.com/kubernetes/kubernetes/issues/52757
>
> Kenny Ho (5):
>    cgroup: Introduce cgroup for drm subsystem
>    cgroup: Add mechanism to register DRM devices
>    drm/amdgpu: Register AMD devices for DRM cgroup
>    drm, cgroup: Add total GEM buffer allocation limit
>    drm, cgroup: Add peak GEM buffer allocation limit
>
>   drivers/gpu/drm/amd/amdgpu/amdgpu_kms.c    |   4 +
>   drivers/gpu/drm/amd/amdgpu/amdgpu_object.c |   4 +
>   drivers/gpu/drm/drm_gem.c                  |   7 +
>   drivers/gpu/drm/drm_prime.c                |   9 +
>   include/drm/drm_cgroup.h                   |  54 +++
>   include/drm/drm_gem.h                      |  11 +
>   include/linux/cgroup_drm.h                 |  47 ++
>   include/linux/cgroup_subsys.h              |   4 +
>   init/Kconfig                               |   5 +
>   kernel/cgroup/Makefile                     |   1 +
>   kernel/cgroup/drm.c                        | 497 +++++++++++++++++++++
>   11 files changed, 643 insertions(+)
>   create mode 100644 include/drm/drm_cgroup.h
>   create mode 100644 include/linux/cgroup_drm.h
>   create mode 100644 kernel/cgroup/drm.c
>



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