[Bug 111763] ring_gfx hangs/freezes on Navi gpus
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Nov 4 16:10:31 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111763
--- Comment #21 from Marko Popovic <popovic.marko at protonmail.com> ---
(In reply to wychuchol from comment #20)
> Barely started PC, opened palemoon, curse move only hang and then dozens of
> graphical artifacts on screen like square patches of glitches.
>
> Nov 3 13:15:10 pop-os kernel: [ 133.998883]
> [drm:amdgpu_dm_commit_planes.constprop.0 [amdgpu]] *ERROR* Waiting for
> fences timed out!
> Nov 3 13:15:10 pop-os kernel: [ 139.118912] [drm:amdgpu_job_timedout
> [amdgpu]] *ERROR* ring gfx_0.0.0 timeout, signaled seq=11145, emitted
> seq=11148
> Nov 3 13:15:10 pop-os kernel: [ 139.118956] [drm:amdgpu_job_timedout
> [amdgpu]] *ERROR* Process information: process gnome-shell pid 2588 thread
> gnome-shel:cs0 pid 2606
> Nov 3 13:15:10 pop-os kernel: [ 139.118958] [drm] GPU recovery disabled.
>
> Then sometime later I got ring gfx related crash with Witcher 3 which didn't
> happen before:
> Nov 3 14:08:47 pop-os kernel: [ 3185.175837]
> [drm:amdgpu_dm_commit_planes.constprop.0 [amdgpu]] *ERROR* Waiting for
> fences timed out!
> Nov 3 14:08:47 pop-os kernel: [ 3190.039750] [drm:amdgpu_job_timedout
> [amdgpu]] *ERROR* ring gfx_0.0.0 timeout, signaled seq=1448573, emitted
> seq=1448575
> Nov 3 14:08:47 pop-os kernel: [ 3190.039786] [drm:amdgpu_job_timedout
> [amdgpu]] *ERROR* Process information: process witcher3.exe pid 8100 thread
> witcher3.exe pid 10168
> Nov 3 14:08:47 pop-os kernel: [ 3190.039788] [drm] GPU recovery disabled.
What kernel/MESA combo are you using?
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