[PATCH v4 1/3] drm/udl: Replace fbdev code with generic emulation
Noralf Trønnes
noralf at tronnes.org
Wed Nov 13 15:26:39 UTC 2019
Den 13.11.2019 12.52, skrev Thomas Zimmermann:
> The udl driver can use the generic fbdev implementation. Convert it.
>
> v4:
> * hardcode console bpp to 16
> v3:
> * remove module parameter fb_bpp in favor of fbdev's video
> * call drm_fbdev_generic_setup() directly; remove udl_fbdev_init()
> * use default for struct drm_mode_config_funcs.output_poll_changed
> * use default for struct drm_driver.lastclose
>
> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
> ---
> diff --git a/drivers/gpu/drm/udl/udl_main.c b/drivers/gpu/drm/udl/udl_main.c
> index 4e854e017390..3be0c0cec49e 100644
> --- a/drivers/gpu/drm/udl/udl_main.c
> +++ b/drivers/gpu/drm/udl/udl_main.c
> @@ -9,6 +9,7 @@
> */
>
> #include <drm/drm.h>
> +#include <drm/drm_fb_helper.h>
> #include <drm/drm_print.h>
> #include <drm/drm_probe_helper.h>
>
> @@ -338,7 +339,7 @@ int udl_init(struct udl_device *udl)
> if (ret)
> goto err;
>
> - ret = udl_fbdev_init(dev);
> + ret = drm_fbdev_generic_setup(dev, 16);
I suggest you put this after drm_dev_register() in _probe() since fbdev
is a client, a user of the driver, not part of it as such.
Either way you choose:
Reviewed-by: Noralf Trønnes <noralf at tronnes.org>
Btw, nice diffstat!
> if (ret)
> goto err;
>
> @@ -367,6 +368,4 @@ void udl_fini(struct drm_device *dev)
>
> if (udl->urbs.count)
> udl_free_urb_list(dev);
> -
> - udl_fbdev_cleanup(dev);
> }
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