[PATCH 0/5] drm/udl: Convert to GEM framebuffer helpers
Thomas Zimmermann
tzimmermann at suse.de
Thu Nov 14 14:10:20 UTC 2019
Udl uses struct udl_framebuffer for representing its framebuffer. The
type can be replaced by the standard DRM framebuffer structure.
Patches 1 to 4 prepare the driver for the conversion. Patch 5 replaces
the structure.
The patchset has been tested by running the fb console, X11 and Weston
on a DisplayLink adapter.
Thomas Zimmermann (5):
drm/udl: Unmap buffer object after damage update
drm/udl: Remove udl implementation of GEM's free_object()
drm/udl: Store active framebuffer in device structure
drm/udl: Call udl_handle_damage() with DRM framebuffer
drm/udl: Replace struct udl_framebuffer with generic implementation
drivers/gpu/drm/udl/udl_drv.h | 14 ++--
drivers/gpu/drm/udl/udl_fb.c | 131 +++++++++++-------------------
drivers/gpu/drm/udl/udl_gem.c | 18 +---
drivers/gpu/drm/udl/udl_main.c | 3 +
drivers/gpu/drm/udl/udl_modeset.c | 31 +++----
5 files changed, 70 insertions(+), 127 deletions(-)
--
2.23.0
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