[PATCH 6/7] drm/udl: Remove struct udl_device.active_fb_16

Daniel Vetter daniel at ffwll.ch
Thu Nov 28 14:14:34 UTC 2019


On Tue, Nov 26, 2019 at 02:47:06PM +0100, Thomas Zimmermann wrote:
> The udl driver stores the currently active framebuffer to know from
> where to accept damage updates.
> 
> With the conversion to plane-state damage handling, this is not necessary
> any longer. The currently active framebuffer and damaged area are always
> stored in the plane state.
> 
> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>

Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch>

Imo makes sense to garbage-collect that as a follow-up since it's not
really functional stuff, so doesn't make sense to squash that into the
previous patch.
-Daniel


> ---
>  drivers/gpu/drm/udl/udl_drv.h     | 4 ----
>  drivers/gpu/drm/udl/udl_fb.c      | 7 -------
>  drivers/gpu/drm/udl/udl_main.c    | 3 ---
>  drivers/gpu/drm/udl/udl_modeset.c | 9 ---------
>  4 files changed, 23 deletions(-)
> 
> diff --git a/drivers/gpu/drm/udl/udl_drv.h b/drivers/gpu/drm/udl/udl_drv.h
> index c6fd5c08f5fc..e540f8e64aa1 100644
> --- a/drivers/gpu/drm/udl/udl_drv.h
> +++ b/drivers/gpu/drm/udl/udl_drv.h
> @@ -55,10 +55,6 @@ struct udl_device {
>  
>  	struct drm_simple_display_pipe display_pipe;
>  
> -	/* active framebuffer on the 16-bit channel */
> -	const struct drm_framebuffer *active_fb_16;
> -	spinlock_t active_fb_16_lock;
> -
>  	struct mutex gem_lock;
>  
>  	int sku_pixel_limit;
> diff --git a/drivers/gpu/drm/udl/udl_fb.c b/drivers/gpu/drm/udl/udl_fb.c
> index ed01ebaaf468..3d8cf674dfa5 100644
> --- a/drivers/gpu/drm/udl/udl_fb.c
> +++ b/drivers/gpu/drm/udl/udl_fb.c
> @@ -76,13 +76,6 @@ int udl_handle_damage(struct drm_framebuffer *fb, int x, int y,
>  
>  	log_bpp = __ffs(fb->format->cpp[0]);
>  
> -	spin_lock(&udl->active_fb_16_lock);
> -	if (udl->active_fb_16 != fb) {
> -		spin_unlock(&udl->active_fb_16_lock);
> -		return 0;
> -	}
> -	spin_unlock(&udl->active_fb_16_lock);
> -
>  	vaddr = drm_gem_shmem_vmap(fb->obj[0]);
>  	if (IS_ERR(vaddr)) {
>  		DRM_ERROR("failed to vmap fb\n");
> diff --git a/drivers/gpu/drm/udl/udl_main.c b/drivers/gpu/drm/udl/udl_main.c
> index a23218fc7d8e..9b091b5b063e 100644
> --- a/drivers/gpu/drm/udl/udl_main.c
> +++ b/drivers/gpu/drm/udl/udl_main.c
> @@ -317,9 +317,6 @@ int udl_init(struct udl_device *udl)
>  
>  	DRM_DEBUG("\n");
>  
> -	udl->active_fb_16 = NULL;
> -	spin_lock_init(&udl->active_fb_16_lock);
> -
>  	mutex_init(&udl->gem_lock);
>  
>  	if (!udl_parse_vendor_descriptor(dev, udl->udev)) {
> diff --git a/drivers/gpu/drm/udl/udl_modeset.c b/drivers/gpu/drm/udl/udl_modeset.c
> index aade61ad097b..83e80083e0b2 100644
> --- a/drivers/gpu/drm/udl/udl_modeset.c
> +++ b/drivers/gpu/drm/udl/udl_modeset.c
> @@ -333,9 +333,6 @@ udl_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe,
>  
>  	wrptr = udl_dummy_render(wrptr);
>  
> -	spin_lock(&udl->active_fb_16_lock);
> -	udl->active_fb_16 = fb;
> -	spin_unlock(&udl->active_fb_16_lock);
>  	udl->mode_buf_len = wrptr - buf;
>  
>  	udl_handle_damage(fb, 0, 0, fb->width, fb->height);
> @@ -363,16 +360,10 @@ static void
>  udl_simple_display_pipe_update(struct drm_simple_display_pipe *pipe,
>  			       struct drm_plane_state *old_plane_state)
>  {
> -	struct drm_device *dev = pipe->crtc.dev;
> -	struct udl_device *udl = dev->dev_private;
>  	struct drm_plane_state *state = pipe->plane.state;
>  	struct drm_framebuffer *fb = state->fb;
>  	struct drm_rect rect;
>  
> -	spin_lock(&udl->active_fb_16_lock);
> -	udl->active_fb_16 = fb;
> -	spin_unlock(&udl->active_fb_16_lock);
> -
>  	if (!fb)
>  		return;
>  
> -- 
> 2.23.0
> 

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch


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