[PATCH 6/7] drm/udl: Remove struct udl_device.active_fb_16
Daniel Vetter
daniel at ffwll.ch
Thu Nov 28 14:14:34 UTC 2019
On Tue, Nov 26, 2019 at 02:47:06PM +0100, Thomas Zimmermann wrote:
> The udl driver stores the currently active framebuffer to know from
> where to accept damage updates.
>
> With the conversion to plane-state damage handling, this is not necessary
> any longer. The currently active framebuffer and damaged area are always
> stored in the plane state.
>
> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch>
Imo makes sense to garbage-collect that as a follow-up since it's not
really functional stuff, so doesn't make sense to squash that into the
previous patch.
-Daniel
> ---
> drivers/gpu/drm/udl/udl_drv.h | 4 ----
> drivers/gpu/drm/udl/udl_fb.c | 7 -------
> drivers/gpu/drm/udl/udl_main.c | 3 ---
> drivers/gpu/drm/udl/udl_modeset.c | 9 ---------
> 4 files changed, 23 deletions(-)
>
> diff --git a/drivers/gpu/drm/udl/udl_drv.h b/drivers/gpu/drm/udl/udl_drv.h
> index c6fd5c08f5fc..e540f8e64aa1 100644
> --- a/drivers/gpu/drm/udl/udl_drv.h
> +++ b/drivers/gpu/drm/udl/udl_drv.h
> @@ -55,10 +55,6 @@ struct udl_device {
>
> struct drm_simple_display_pipe display_pipe;
>
> - /* active framebuffer on the 16-bit channel */
> - const struct drm_framebuffer *active_fb_16;
> - spinlock_t active_fb_16_lock;
> -
> struct mutex gem_lock;
>
> int sku_pixel_limit;
> diff --git a/drivers/gpu/drm/udl/udl_fb.c b/drivers/gpu/drm/udl/udl_fb.c
> index ed01ebaaf468..3d8cf674dfa5 100644
> --- a/drivers/gpu/drm/udl/udl_fb.c
> +++ b/drivers/gpu/drm/udl/udl_fb.c
> @@ -76,13 +76,6 @@ int udl_handle_damage(struct drm_framebuffer *fb, int x, int y,
>
> log_bpp = __ffs(fb->format->cpp[0]);
>
> - spin_lock(&udl->active_fb_16_lock);
> - if (udl->active_fb_16 != fb) {
> - spin_unlock(&udl->active_fb_16_lock);
> - return 0;
> - }
> - spin_unlock(&udl->active_fb_16_lock);
> -
> vaddr = drm_gem_shmem_vmap(fb->obj[0]);
> if (IS_ERR(vaddr)) {
> DRM_ERROR("failed to vmap fb\n");
> diff --git a/drivers/gpu/drm/udl/udl_main.c b/drivers/gpu/drm/udl/udl_main.c
> index a23218fc7d8e..9b091b5b063e 100644
> --- a/drivers/gpu/drm/udl/udl_main.c
> +++ b/drivers/gpu/drm/udl/udl_main.c
> @@ -317,9 +317,6 @@ int udl_init(struct udl_device *udl)
>
> DRM_DEBUG("\n");
>
> - udl->active_fb_16 = NULL;
> - spin_lock_init(&udl->active_fb_16_lock);
> -
> mutex_init(&udl->gem_lock);
>
> if (!udl_parse_vendor_descriptor(dev, udl->udev)) {
> diff --git a/drivers/gpu/drm/udl/udl_modeset.c b/drivers/gpu/drm/udl/udl_modeset.c
> index aade61ad097b..83e80083e0b2 100644
> --- a/drivers/gpu/drm/udl/udl_modeset.c
> +++ b/drivers/gpu/drm/udl/udl_modeset.c
> @@ -333,9 +333,6 @@ udl_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe,
>
> wrptr = udl_dummy_render(wrptr);
>
> - spin_lock(&udl->active_fb_16_lock);
> - udl->active_fb_16 = fb;
> - spin_unlock(&udl->active_fb_16_lock);
> udl->mode_buf_len = wrptr - buf;
>
> udl_handle_damage(fb, 0, 0, fb->width, fb->height);
> @@ -363,16 +360,10 @@ static void
> udl_simple_display_pipe_update(struct drm_simple_display_pipe *pipe,
> struct drm_plane_state *old_plane_state)
> {
> - struct drm_device *dev = pipe->crtc.dev;
> - struct udl_device *udl = dev->dev_private;
> struct drm_plane_state *state = pipe->plane.state;
> struct drm_framebuffer *fb = state->fb;
> struct drm_rect rect;
>
> - spin_lock(&udl->active_fb_16_lock);
> - udl->active_fb_16 = fb;
> - spin_unlock(&udl->active_fb_16_lock);
> -
> if (!fb)
> return;
>
> --
> 2.23.0
>
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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