[PATCH v2] drm/fourcc: Add Arm 16x16 block modifier
Ayan Halder
Ayan.Halder at arm.com
Tue Oct 1 09:19:21 UTC 2019
On Mon, Sep 30, 2019 at 05:02:37PM +0000, Brian Starkey wrote:
> Hi Ayan,
>
> Could we preserve Ray's authorship on this patch?
Apologies for this, I will definitely preserve Ray's authorship in the
v3 patch.
>
> On Mon, Sep 30, 2019 at 04:44:38PM +0000, Ayan Halder wrote:
> > Add the DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED modifier to
> > denote the 16x16 block u-interleaved format used in Arm Utgard and
> > Midgard GPUs.
> >
> > Changes from v1:-
> > 1. Reserved the upper four bits (out of the 56 bits assigned to each vendor)
> > to denote the category of Arm specific modifiers. Currently, we have two
> > categories ie AFBC and MISC.
> >
> > Signed-off-by: Raymond Smith <raymond.smith at arm.com>
> > Signed-off-by: Ayan kumar halder <ayan.halder at arm.com>
> > ---
> > include/uapi/drm/drm_fourcc.h | 27 ++++++++++++++++++++++++++-
> > 1 file changed, 26 insertions(+), 1 deletion(-)
> >
> > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
> > index 3feeaa3f987a..b1d3de961109 100644
> > --- a/include/uapi/drm/drm_fourcc.h
> > +++ b/include/uapi/drm/drm_fourcc.h
> > @@ -648,7 +648,21 @@ extern "C" {
> > * Further information on the use of AFBC modifiers can be found in
> > * Documentation/gpu/afbc.rst
> > */
> > -#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode)
> > +
> > +/*
> > + * The top 4 bits (out of the 56 bits alloted for specifying vendor specific
> > + * modifiers) denote the category for modifiers. Currently we have only two
> > + * categories of modifiers ie AFBC and MISC. We can have a maximum of sixteen
> > + * different categories.
> > + */
>
> Yeah, this makes more sense than getting crazy with saving bits. Sorry
> Qiang/Daniel for not just going with this in the first instance when
> you both suggested it.
>
> > +#define DRM_FORMAT_MOD_ARM_CODE(type, val) \
> > + fourcc_mod_code(ARM, ((__u64)type << 52) | ((val) & 0x000fffffffffffffULL))
>
> Not a big deal, but I might prefix type and val with "__" to reduce
> the chance of name collisions with code using the macro:
> DRM_FORMAT_MOD_ARM_CODE(__type, __val).
>
> > +
> > +#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
> > +#define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
> > +
> > +#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
> > + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
> >
> > /*
> > * AFBC superblock size
> > @@ -742,6 +756,17 @@ extern "C" {
> > */
> > #define AFBC_FORMAT_MOD_BCH (1ULL << 11)
> >
> > +/*
> > + * Arm 16x16 Block U-Interleaved modifier
> > + *
> > + * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
> > + * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
> > + * in the block are reordered.
> > + */
> > +#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
> > + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
> > +
> > +
>
> I think you can drop this newline, there's no extra space between any
> of the other definitions.
>
> With this line dropped, and if you fix up the author:
>
> Reviewed-by: Brian Starkey <brian.starkey at arm.com>
>
> Thanks for the respin,
I will wait for daniel at ffwll.ch and yuq825 at gmail.com comments before
respinning the patch.
> -Brian
>
> > /*
> > * Allwinner tiled modifier
> > *
> > --
> > 2.23.0
> >
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