[Bug 111987] Unstable performance (periodic and repeating patterns of fps change) and changing VDDGFX
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Oct 13 09:34:06 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111987
--- Comment #8 from Witold Baryluk <witold.baryluk+freedesktop at gmail.com> ---
My random guess is that it is due to some bug in calculating gpu_busy_percent
possibly, or SCLK_{UP,DOWN}_HYST parameters:
Here is a dump of various values, when running Talos:
Sun Oct 13 09:29:46 UTC 2019
/sys/class/drm/renderD128/device files:
gpu_busy_percent:5
pp_num_states:states: 2
pp_num_states:0 boot
pp_num_states:1 performance
pp_cur_state:1
pp_power_profile_mode:NUM MODE_NAME SCLK_UP_HYST SCLK_DOWN_HYST
SCLK_ACTIVE_LEVEL MCLK_UP_HYST MCLK_DOWN_HYST MCLK_ACTIVE_LEVEL
pp_power_profile_mode: 0 BOOTUP_DEFAULT: - -
- - - -
pp_power_profile_mode: 1 3D_FULL_SCREEN: 0 100
30 0 100 10
pp_power_profile_mode: 2 POWER_SAVING: 10 0
30 - - -
pp_power_profile_mode: 3 VIDEO: - -
- 10 16 31
pp_power_profile_mode: 4 VR: 0 11
50 0 100 10
pp_power_profile_mode: 5 COMPUTE *: 0 5
30 0 100 10
pp_power_profile_mode: 6 CUSTOM: - -
- - - -
vbios_version:113-C8800100-102
revision:0xc8
mem_info_gtt_total:4294967296
mem_info_gtt_used:364883968
mem_info_vis_vram_total:268435456
mem_info_vis_vram_used:50188288
mem_info_vram_total:4294967296
mem_info_vram_used:2290094080
power_dpm_force_performance_level:manual
power_dpm_state:performance
hwmon/hwmon0/freq1_label:sclk
hwmon/hwmon0/freq1_input:944000000
hwmon/hwmon0/freq2_label:mclk
hwmon/hwmon0/freq2_input:500000000
hwmon/hwmon0/temp1_input:31000
hwmon/hwmon0/power1_average:85182000
hwmon/hwmon0/fan1_input:3069
hwmon/hwmon0/pwm1:239
hwmon/hwmon0/in0_label:vddgfx
hwmon/hwmon0/in0_input:1100
pp_dpm_mclk:0: 500Mhz *
pp_dpm_sclk:0: 300Mhz
pp_dpm_sclk:1: 512Mhz
pp_dpm_sclk:2: 724Mhz
pp_dpm_sclk:3: 892Mhz
pp_dpm_sclk:4: 944Mhz *
pp_dpm_sclk:5: 984Mhz
pp_dpm_sclk:6: 1018Mhz
pp_dpm_sclk:7: 1050Mhz
pp_mclk_od:0
pp_sclk_od:0
d3cold_allowed:1
power_dpm_force_performance_level:manual
/sys/class/drm/ttm/buffer_objects/bo_count:2997
/sys/kernel/debug/dri/0/clients: command pid dev master a uid
magic
/sys/kernel/debug/dri/0/clients: Xorg 118921 0 y y 0
0
/sys/kernel/debug/dri/0/clients: Xorg 118921 128 n y 0
0
/sys/kernel/debug/dri/0/clients: Xorg 118921 128 n y 0
0
/sys/kernel/debug/dri/0/clients: Xorg 118921 128 n y 0
0
/sys/kernel/debug/dri/0/clients: Xorg 118921 128 n y 0
0
/sys/kernel/debug/dri/0/clients: Xorg 118921 128 n y 0
0
/sys/kernel/debug/dri/0/clients: Xorg 118921 128 n y 0
0
/sys/kernel/debug/dri/0/clients: Xorg 118921 128 n y 0
0
/sys/kernel/debug/dri/0/clients: Xorg 118921 128 n y 0
0
/sys/kernel/debug/dri/0/clients: Xorg 118921 128 n y 0
0
/sys/kernel/debug/dri/0/clients: Xorg 118921 128 n y 0
0
/sys/kernel/debug/dri/0/clients: Talos 37263 128 n n 1000
0
The default pp_power_profile_mode was 1 (3D_FULL_SCREEN). I switched it just
now to 5 (COMPUTE), but results are the same.
The gpu_busy_percent switches every second between something close to 0 and
something close to 100. Despite the game constantly submitting the work and
rendering at ~200 FPS.
The pp_dpm_sclk starts high and slowly goes down step by step, and eventually
goes back to 7 (1050MHz), and process repeats.
I tried doing:
echo "7" > /sys/class/drm/card0/device/pp_dpm_sclk
echo "manual" > /sys/class/drm/card0/device/power_dpm_force_performance_level
and I see no differences, still same effect.
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