[PATCH v2 05/15] drm/fbconv: Add DRM <-> fbdev pixel-format conversion
Sam Ravnborg
sam at ravnborg.org
Mon Oct 14 20:30:07 UTC 2019
Hi Thomas.
On Mon, Oct 14, 2019 at 04:04:06PM +0200, Thomas Zimmermann wrote:
> DRM uses FOURCC constants to describe pixel formats, fbdev uses a
> per-component bitfield structure. The functions in this patch convert
> between the two.
>
A few nits below.
> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
> ---
> drivers/gpu/drm/drm_fbconv_helper.c | 435 ++++++++++++++++++++++++++++
> include/drm/drm_fbconv_helper.h | 23 ++
> 2 files changed, 458 insertions(+)
> create mode 100644 include/drm/drm_fbconv_helper.h
>
> diff --git a/drivers/gpu/drm/drm_fbconv_helper.c b/drivers/gpu/drm/drm_fbconv_helper.c
> index 0cb46d2c98c3..af45358a156a 100644
> --- a/drivers/gpu/drm/drm_fbconv_helper.c
> +++ b/drivers/gpu/drm/drm_fbconv_helper.c
> @@ -1 +1,436 @@
> // SPDX-License-Identifier: GPL-2.0-or-later
> +
> +#include <asm/byteorder.h>
> +
> +#include <linux/fb.h>
<asm/*> after <linux/*>
So we in this way pick the more general include file first.
> +
> +struct format_map {
> + bool (*is_format)(const struct fb_var_screeninfo *fb_var);
> + uint32_t format;
> +};
We are in the kernel - where I think u32 is preferred over the longer
uint32_t.
If I grep in drm/* then they seems be be equally popular, so feel free
to ignore this comment.
> +static void set_fb_bitfield(struct fb_bitfield *bits, __u32 offset,
> + __u32 length)
This is not uapi - so u32 is preferred.
Both comments apply to the whole file.
I did not see that this was wired into the kernel-doc in Documentation/
but maybe I just missed it.
With my comments considered you can add:
Acked-by: Sam Ravnborg <sam at ravnborg.org>
All code looks sane, but as I have not grasped the bigger picture
this can hardly be a review.
Sam
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