[Bug 109389] memory leak in `amdgpu_bo_create()`

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Sep 3 21:31:08 UTC 2019


Czcibor Bohusz-Dobosz <czbd at o2.pl> changed:

           What    |Removed                     |Added
 Attachment #145256|0                           |1
        is obsolete|                            |

--- Comment #6 from Czcibor Bohusz-Dobosz <czbd at o2.pl> ---
Created attachment 145257
  --> https://bugs.freedesktop.org/attachment.cgi?id=145257&action=edit
Galactic Civilizations III memleak log with DXVK

Apologies, looks like I had forgotten to update the methodology in several
places of the DXVK memleak log - this one should be much more accurate.

The updated methodology had however, to my understanding, showcased something
that I had not expected: apparently, the memory allocated by amdgpu_bo_create()
does not actually accumulate in a linear fashion, instead, it seems like it is
replaced the second time the game is launched. Because of that, there is a
chance that more than the 65 megabytes were actually unavailable after the test
without DXVK, perhaps a sum of all the amdgpu_bo_create() calls' allocations.

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