[LKP] [drm/mgag200] 90f479ae51: vm-scalability.median -18.8% regression
daniel at ffwll.ch
Wed Sep 4 08:11:11 UTC 2019
On Wed, Sep 4, 2019 at 8:53 AM Thomas Zimmermann <tzimmermann at suse.de> wrote:
> Am 04.09.19 um 08:27 schrieb Feng Tang:
> >> Thank you for testing. But don't get too excited, because the patch
> >> simulates a bug that was present in the original mgag200 code. A
> >> significant number of frames are simply skipped. That is apparently the
> >> reason why it's faster.
> > Thanks for the detailed info, so the original code skips time-consuming
> > work inside atomic context on purpose. Is there any space to optmise it?
> > If 2 scheduled update worker are handled at almost same time, can one be
> > skipped?
> To my knowledge, there's only one instance of the worker. Re-scheduling
> the worker before a previous instance started, will not create a second
> instance. The worker's instance will complete all pending updates. So in
> some way, skipping workers already happens.
So I think that the most often fbcon update from atomic context is the
blinking cursor. If you disable that one you should be back to the old
performance level I think, since just writing to dmesg is from process
context, so shouldn't change.
Bunch of tricks, but tbh I haven't tested them.
In any case, I still strongly advice you don't print anything to dmesg
or fbcon while benchmarking, because dmesg/printf are anything but
fast, especially if a gpu driver is involved. There's some efforts to
make the dmesg/printk side less painful (untangling the console_lock
from printk), but fundamentally printing to the gpu from the kernel
through dmesg/fbcon won't be cheap. It's just not something we
optimize beyond "make sure it works for emergencies".
> Best regards
> > Thanks,
> > Feng
> >> Best regards
> >> Thomas
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> Thomas Zimmermann
> Graphics Driver Developer
> SUSE Linux GmbH, Maxfeldstrasse 5, 90409 Nuernberg, Germany
> GF: Felix Imendörffer, Mary Higgins, Sri Rasiah
> HRB 21284 (AG Nürnberg)
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Software Engineer, Intel Corporation
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