[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 4 17:30:00 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111077
--- Comment #24 from roland at rptd.ch <roland at rptd.ch> ---
(In reply to Matt Turner from comment #23)
> Can you make an apitrace of the application that demonstrates the problem?
I can only try RenderDoc. But can you export an API trace with it?
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