[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 4 17:30:00 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111077

--- Comment #24 from roland at rptd.ch <roland at rptd.ch> ---
(In reply to Matt Turner from comment #23)
> Can you make an apitrace of the application that demonstrates the problem?

I can only try RenderDoc. But can you export an API trace with it?

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