[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 11 03:19:45 UTC 2019


--- Comment #11 from Shmerl <shtetldik at gmail.com> ---
Since the game is using Unreal Engine, I wonder if developers control shaders
directly, or it's something produced by UE toolchain that transpiles them from
something else. I mean it could be upstream UE bug.

Just for the record, game shows it's using Unreal Engine 4.20.1-150741.

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