[PATCH 1/4 v2] drm/mcde: Improve pixel fetcher FIFO depth setting

Linus Walleij linus.walleij at linaro.org
Sat Aug 8 22:31:19 UTC 2020


The pixel fetcher FIFO depth was just hardcoded to 48
which works fine as long as the framebuffer is 32BPP
and the DSI output is RGB888.

We will need more elaborate handling for some buffer
formats and displays, so start to improve this function
by setting reasonable defaults for 32, 24 and 16 BPP
framebuffers.

Cc: newbytee at protonmail.com
Cc: Stephan Gerhold <stephan at gerhold.net>
Signed-off-by: Linus Walleij <linus.walleij at linaro.org>
---
 drivers/gpu/drm/mcde/mcde_display.c | 34 +++++++++++++++++++++++++----
 1 file changed, 30 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/mcde/mcde_display.c b/drivers/gpu/drm/mcde/mcde_display.c
index cac660ac8803..cbc7c0c4955a 100644
--- a/drivers/gpu/drm/mcde/mcde_display.c
+++ b/drivers/gpu/drm/mcde/mcde_display.c
@@ -333,7 +333,7 @@ static void mcde_configure_overlay(struct mcde *mcde, enum mcde_overlay ovl,
 				   enum mcde_extsrc src,
 				   enum mcde_channel ch,
 				   const struct drm_display_mode *mode,
-				   u32 format)
+				   u32 format, int cpp)
 {
 	u32 val;
 	u32 conf1;
@@ -342,6 +342,7 @@ static void mcde_configure_overlay(struct mcde *mcde, enum mcde_overlay ovl,
 	u32 ljinc;
 	u32 cr;
 	u32 comp;
+	u32 pixel_fetcher_watermark;
 
 	switch (ovl) {
 	case MCDE_OVERLAY_0:
@@ -426,8 +427,33 @@ static void mcde_configure_overlay(struct mcde *mcde, enum mcde_overlay ovl,
 			format);
 		break;
 	}
-	/* The default watermark level for overlay 0 is 48 */
-	val |= 48 << MCDE_OVLXCONF2_PIXELFETCHERWATERMARKLEVEL_SHIFT;
+
+	/*
+	 * Pixel fetch watermark level is max 0x1FFF pixels.
+	 * Two basic rules should be followed:
+	 * 1. The value should be at least 256 bits.
+	 * 2. The sum of all active overlays pixelfetch watermark level
+	 *    multiplied with bits per pixel, should be lower than the
+	 *    size of input_fifo_size in bits.
+	 * 3. The value should be a multiple of a line (256 bits).
+	 */
+	switch (cpp) {
+	case 2:
+		pixel_fetcher_watermark = 128;
+		break;
+	case 3:
+		pixel_fetcher_watermark = 96;
+		break;
+	case 4:
+		pixel_fetcher_watermark = 48;
+		break;
+	default:
+		pixel_fetcher_watermark = 48;
+		break;
+	}
+	dev_dbg(mcde->dev, "pixel fetcher watermark level %d pixels\n",
+		pixel_fetcher_watermark);
+	val |= pixel_fetcher_watermark << MCDE_OVLXCONF2_PIXELFETCHERWATERMARKLEVEL_SHIFT;
 	writel(val, mcde->regs + conf2);
 
 	/* Number of bytes to fetch per line */
@@ -932,7 +958,7 @@ static void mcde_display_enable(struct drm_simple_display_pipe *pipe,
 	 * channel 0
 	 */
 	mcde_configure_overlay(mcde, MCDE_OVERLAY_0, MCDE_EXTSRC_0,
-			       MCDE_CHANNEL_0, mode, format);
+			       MCDE_CHANNEL_0, mode, format, cpp);
 
 	/*
 	 * Configure pixel-per-line and line-per-frame for channel 0 and then
-- 
2.26.2



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