[PATCH v3 8/8] drm/fb-helper: Move BO locking from DRM client to fbdev damage worker

Thomas Zimmermann tzimmermann at suse.de
Wed Dec 9 14:25:27 UTC 2020


Fbdev emulation has to lock the BO into place while flushing the shadow
buffer into the BO's memory. Remove any interference with pinning by
using vmap_local functionality (instead of full vmap). This requires
BO reservation locking in fbdev's damage worker.

The new DRM client functions for locking and vmap_local functionality
are added for consistency with the existing style.

Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
---
 drivers/gpu/drm/drm_client.c    | 91 +++++++++++++++++++++++++++++++++
 drivers/gpu/drm/drm_fb_helper.c | 41 +++++++--------
 include/drm/drm_client.h        |  4 ++
 3 files changed, 116 insertions(+), 20 deletions(-)

diff --git a/drivers/gpu/drm/drm_client.c b/drivers/gpu/drm/drm_client.c
index ce45e380f4a2..795f5cb052ba 100644
--- a/drivers/gpu/drm/drm_client.c
+++ b/drivers/gpu/drm/drm_client.c
@@ -288,6 +288,37 @@ drm_client_buffer_create(struct drm_client_dev *client, u32 width, u32 height, u
 	return ERR_PTR(ret);
 }
 
+/**
+ * drm_client_buffer_lock - Locks the DRM client buffer
+ * @buffer: DRM client buffer
+ *
+ * This function locks the client buffer by acquiring the buffer
+ * object's reservation lock.
+ *
+ * Unlock the buffer with drm_client_buffer_unlock().
+ *
+ * Returns:
+ *	0 on success, or a negative errno code otherwise.
+ */
+int
+drm_client_buffer_lock(struct drm_client_buffer *buffer)
+{
+	return dma_resv_lock(buffer->gem->resv, NULL);
+}
+EXPORT_SYMBOL(drm_client_buffer_lock);
+
+/**
+ * drm_client_buffer_unlock - Unlock DRM client buffer
+ * @buffer: DRM client buffer
+ *
+ * Unlocks a client buffer. See drm_client_buffer_lock().
+ */
+void drm_client_buffer_unlock(struct drm_client_buffer *buffer)
+{
+	dma_resv_unlock(buffer->gem->resv);
+}
+EXPORT_SYMBOL(drm_client_buffer_unlock);
+
 /**
  * drm_client_buffer_vmap - Map DRM client buffer into address space
  * @buffer: DRM client buffer
@@ -348,6 +379,66 @@ void drm_client_buffer_vunmap(struct drm_client_buffer *buffer)
 }
 EXPORT_SYMBOL(drm_client_buffer_vunmap);
 
+/**
+ * drm_client_buffer_vmap_local - Map DRM client buffer into address space
+ * @buffer: DRM client buffer
+ * @map_copy: Returns the mapped memory's address
+ *
+ * This function maps a client buffer into kernel address space. If the
+ * buffer is already mapped, it returns the existing mapping's address.
+ *
+ * Client buffer mappings are not ref'counted. Each call to
+ * drm_client_buffer_vmap_local() should be followed by a call to
+ * drm_client_buffer_vunmap_local(); or the client buffer should be mapped
+ * throughout its lifetime.
+ *
+ * The returned address is a copy of the internal value. In contrast to
+ * other vmap interfaces, you don't need it for the client's vunmap
+ * function. So you can modify it at will during blit and draw operations.
+ *
+ * Returns:
+ *	0 on success, or a negative errno code otherwise.
+ */
+int
+drm_client_buffer_vmap_local(struct drm_client_buffer *buffer, struct dma_buf_map *map_copy)
+{
+	struct dma_buf_map *map = &buffer->map;
+	int ret;
+
+	/*
+	 * FIXME: The dependency on GEM here isn't required, we could
+	 * convert the driver handle to a dma-buf instead and use the
+	 * backend-agnostic dma-buf vmap_local support instead. This would
+	 * require that the handle2fd prime ioctl is reworked to pull the
+	 * fd_install step out of the driver backend hooks, to make that
+	 * final step optional for internal users.
+	 */
+	ret = drm_gem_vmap_local(buffer->gem, map);
+	if (ret)
+		return ret;
+
+	*map_copy = *map;
+
+	return 0;
+}
+EXPORT_SYMBOL(drm_client_buffer_vmap_local);
+
+/**
+ * drm_client_buffer_vunmap_local - Unmap DRM client buffer
+ * @buffer: DRM client buffer
+ *
+ * This function removes a client buffer's memory mapping. Calling this
+ * function is only required by clients that manage their buffer mappings
+ * by themselves.
+ */
+void drm_client_buffer_vunmap_local(struct drm_client_buffer *buffer)
+{
+	struct dma_buf_map *map = &buffer->map;
+
+	drm_gem_vunmap_local(buffer->gem, map);
+}
+EXPORT_SYMBOL(drm_client_buffer_vunmap_local);
+
 static void drm_client_buffer_rmfb(struct drm_client_buffer *buffer)
 {
 	int ret;
diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
index e82db0f4e771..a56a7d9f7e35 100644
--- a/drivers/gpu/drm/drm_fb_helper.c
+++ b/drivers/gpu/drm/drm_fb_helper.c
@@ -399,28 +399,34 @@ static int drm_fb_helper_damage_blit(struct drm_fb_helper *fb_helper,
 	int ret;
 
 	/*
-	 * We have to pin the client buffer to its current location while
-	 * flushing the shadow buffer. In the general case, concurrent
-	 * modesetting operations could try to move the buffer and would
-	 * fail. The modeset has to be serialized by acquiring the reservation
-	 * object of the underlying BO here.
-	 *
 	 * For fbdev emulation, we only have to protect against fbdev modeset
 	 * operations. Nothing else will involve the client buffer's BO. So it
 	 * is sufficient to acquire struct drm_fb_helper.lock here.
 	 */
 	mutex_lock(&fb_helper->lock);
 
-	ret = drm_client_buffer_vmap(buffer, &map);
+	/*
+	 * We have to keep the client buffer at its current location while
+	 * flushing the shadow buffer. Concurrent operations could otherwise
+	 * try to move the buffer. Therefore acquiring the reservation
+	 * object of the underlying BO here.
+	 */
+	ret = drm_client_buffer_lock(buffer);
+	if (ret)
+		goto out_mutex_unlock;
+
+	ret = drm_client_buffer_vmap_local(buffer, &map);
 	if (ret)
-		goto out;
+		goto out_drm_client_buffer_unlock;
 
 	dst = map;
 	drm_fb_helper_damage_blit_real(fb_helper, clip, &dst);
 
-	drm_client_buffer_vunmap(buffer);
+	drm_client_buffer_vunmap_local(buffer);
 
-out:
+out_drm_client_buffer_unlock:
+	drm_client_buffer_unlock(buffer);
+out_mutex_unlock:
 	mutex_unlock(&fb_helper->lock);
 
 	return ret;
@@ -946,15 +952,11 @@ static int setcmap_legacy(struct fb_cmap *cmap, struct fb_info *info)
 	drm_modeset_lock_all(fb_helper->dev);
 	drm_client_for_each_modeset(modeset, &fb_helper->client) {
 		crtc = modeset->crtc;
-		if (!crtc->funcs->gamma_set || !crtc->gamma_size) {
-			ret = -EINVAL;
-			goto out;
-		}
+		if (!crtc->funcs->gamma_set || !crtc->gamma_size)
+			return -EINVAL;
 
-		if (cmap->start + cmap->len > crtc->gamma_size) {
-			ret = -EINVAL;
-			goto out;
-		}
+		if (cmap->start + cmap->len > crtc->gamma_size)
+			return -EINVAL;
 
 		r = crtc->gamma_store;
 		g = r + crtc->gamma_size;
@@ -967,9 +969,8 @@ static int setcmap_legacy(struct fb_cmap *cmap, struct fb_info *info)
 		ret = crtc->funcs->gamma_set(crtc, r, g, b,
 					     crtc->gamma_size, NULL);
 		if (ret)
-			goto out;
+			return ret;
 	}
-out:
 	drm_modeset_unlock_all(fb_helper->dev);
 
 	return ret;
diff --git a/include/drm/drm_client.h b/include/drm/drm_client.h
index f07f2fb02e75..df61e339a11c 100644
--- a/include/drm/drm_client.h
+++ b/include/drm/drm_client.h
@@ -156,8 +156,12 @@ struct drm_client_buffer *
 drm_client_framebuffer_create(struct drm_client_dev *client, u32 width, u32 height, u32 format);
 void drm_client_framebuffer_delete(struct drm_client_buffer *buffer);
 int drm_client_framebuffer_flush(struct drm_client_buffer *buffer, struct drm_rect *rect);
+int drm_client_buffer_lock(struct drm_client_buffer *buffer);
+void drm_client_buffer_unlock(struct drm_client_buffer *buffer);
 int drm_client_buffer_vmap(struct drm_client_buffer *buffer, struct dma_buf_map *map);
 void drm_client_buffer_vunmap(struct drm_client_buffer *buffer);
+int drm_client_buffer_vmap_local(struct drm_client_buffer *buffer, struct dma_buf_map *map);
+void drm_client_buffer_vunmap_local(struct drm_client_buffer *buffer);
 
 int drm_client_modeset_create(struct drm_client_dev *client);
 void drm_client_modeset_free(struct drm_client_dev *client);
-- 
2.29.2



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