[PATCH v2 3/7] drm/panfrost: Improve error reporting in panfrost_gpu_power_on
Steven Price
steven.price at arm.com
Thu Jan 9 12:03:51 UTC 2020
On 08/01/2020 05:23, Nicolas Boichat wrote:
> It is useful to know which component cannot be powered on.
>
> Signed-off-by: Nicolas Boichat <drinkcat at chromium.org>
Looks like helpful error reporting.
Reviewed-by: Steven Price <steven.price at arm.com>
>
> ---
>
> Was useful when trying to probe bifrost GPU, to understand what
> issue we are facing.
> ---
> drivers/gpu/drm/panfrost/panfrost_gpu.c | 15 ++++++++++-----
> 1 file changed, 10 insertions(+), 5 deletions(-)
>
> diff --git a/drivers/gpu/drm/panfrost/panfrost_gpu.c b/drivers/gpu/drm/panfrost/panfrost_gpu.c
> index 8822ec13a0d619f..ba02bbfcf28c011 100644
> --- a/drivers/gpu/drm/panfrost/panfrost_gpu.c
> +++ b/drivers/gpu/drm/panfrost/panfrost_gpu.c
> @@ -308,21 +308,26 @@ void panfrost_gpu_power_on(struct panfrost_device *pfdev)
> gpu_write(pfdev, L2_PWRON_LO, pfdev->features.l2_present);
> ret = readl_relaxed_poll_timeout(pfdev->iomem + L2_READY_LO,
> val, val == pfdev->features.l2_present, 100, 1000);
> + if (ret)
> + dev_err(pfdev->dev, "error powering up gpu L2");
>
> gpu_write(pfdev, STACK_PWRON_LO, pfdev->features.stack_present);
> - ret |= readl_relaxed_poll_timeout(pfdev->iomem + STACK_READY_LO,
> + ret = readl_relaxed_poll_timeout(pfdev->iomem + STACK_READY_LO,
> val, val == pfdev->features.stack_present, 100, 1000);
> + if (ret)
> + dev_err(pfdev->dev, "error powering up gpu stack");
As mentioned in my previous email - we could just drop this entire section dealing with the core stacks and let the GPU's own dependency management code handle it. Of course there might be a GPU out there for which that is broken... in which case some sort of quirk handling will be needed :(
Steve
>
> gpu_write(pfdev, SHADER_PWRON_LO, pfdev->features.shader_present);
> - ret |= readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO,
> + ret = readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO,
> val, val == pfdev->features.shader_present, 100, 1000);
> + if (ret)
> + dev_err(pfdev->dev, "error powering up gpu shader");
>
> gpu_write(pfdev, TILER_PWRON_LO, pfdev->features.tiler_present);
> - ret |= readl_relaxed_poll_timeout(pfdev->iomem + TILER_READY_LO,
> + ret = readl_relaxed_poll_timeout(pfdev->iomem + TILER_READY_LO,
> val, val == pfdev->features.tiler_present, 100, 1000);
> -
> if (ret)
> - dev_err(pfdev->dev, "error powering up gpu");
> + dev_err(pfdev->dev, "error powering up gpu tiler");
> }
>
> void panfrost_gpu_power_off(struct panfrost_device *pfdev)
>
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