[PATCH v2 3/7] drm/panfrost: Improve error reporting in panfrost_gpu_power_on

Steven Price steven.price at arm.com
Thu Jan 9 12:03:51 UTC 2020


On 08/01/2020 05:23, Nicolas Boichat wrote:
> It is useful to know which component cannot be powered on.
> 
> Signed-off-by: Nicolas Boichat <drinkcat at chromium.org>

Looks like helpful error reporting.

Reviewed-by: Steven Price <steven.price at arm.com>

> 
> ---
> 
> Was useful when trying to probe bifrost GPU, to understand what
> issue we are facing.
> ---
>   drivers/gpu/drm/panfrost/panfrost_gpu.c | 15 ++++++++++-----
>   1 file changed, 10 insertions(+), 5 deletions(-)
> 
> diff --git a/drivers/gpu/drm/panfrost/panfrost_gpu.c b/drivers/gpu/drm/panfrost/panfrost_gpu.c
> index 8822ec13a0d619f..ba02bbfcf28c011 100644
> --- a/drivers/gpu/drm/panfrost/panfrost_gpu.c
> +++ b/drivers/gpu/drm/panfrost/panfrost_gpu.c
> @@ -308,21 +308,26 @@ void panfrost_gpu_power_on(struct panfrost_device *pfdev)
>   	gpu_write(pfdev, L2_PWRON_LO, pfdev->features.l2_present);
>   	ret = readl_relaxed_poll_timeout(pfdev->iomem + L2_READY_LO,
>   		val, val == pfdev->features.l2_present, 100, 1000);
> +	if (ret)
> +		dev_err(pfdev->dev, "error powering up gpu L2");
>   
>   	gpu_write(pfdev, STACK_PWRON_LO, pfdev->features.stack_present);
> -	ret |= readl_relaxed_poll_timeout(pfdev->iomem + STACK_READY_LO,
> +	ret = readl_relaxed_poll_timeout(pfdev->iomem + STACK_READY_LO,
>   		val, val == pfdev->features.stack_present, 100, 1000);
> +	if (ret)
> +		dev_err(pfdev->dev, "error powering up gpu stack");

As mentioned in my previous email - we could just drop this entire section dealing with the core stacks and let the GPU's own dependency management code handle it. Of course there might be a GPU out there for which that is broken... in which case some sort of quirk handling will be needed :(

Steve

>   
>   	gpu_write(pfdev, SHADER_PWRON_LO, pfdev->features.shader_present);
> -	ret |= readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO,
> +	ret = readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO,
>   		val, val == pfdev->features.shader_present, 100, 1000);
> +	if (ret)
> +		dev_err(pfdev->dev, "error powering up gpu shader");
>   
>   	gpu_write(pfdev, TILER_PWRON_LO, pfdev->features.tiler_present);
> -	ret |= readl_relaxed_poll_timeout(pfdev->iomem + TILER_READY_LO,
> +	ret = readl_relaxed_poll_timeout(pfdev->iomem + TILER_READY_LO,
>   		val, val == pfdev->features.tiler_present, 100, 1000);
> -
>   	if (ret)
> -		dev_err(pfdev->dev, "error powering up gpu");
> +		dev_err(pfdev->dev, "error powering up gpu tiler");
>   }
>   
>   void panfrost_gpu_power_off(struct panfrost_device *pfdev)
> 



More information about the dri-devel mailing list