[PATCH v2 2/4] drm/msm: allow zapfw to not be specified in gpulist

Rob Clark robdclark at gmail.com
Sun Jan 12 19:53:58 UTC 2020


From: Rob Clark <robdclark at chromium.org>

For newer devices we want to require the path to come from the
firmware-name property in the zap-shader dt node.

Signed-off-by: Rob Clark <robdclark at chromium.org>
---
 drivers/gpu/drm/msm/adreno/adreno_gpu.c | 22 +++++++++++++---------
 1 file changed, 13 insertions(+), 9 deletions(-)

diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
index 456bb5af1717..c146c3b8f52b 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
@@ -79,9 +79,21 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
 		ret = request_firmware_direct(&fw, fwname, gpu->dev->dev);
 		if (ret)
 			fw = ERR_PTR(ret);
-	} else {
+	} else if (fwname) {
 		/* Request the MDT file from the default location: */
 		fw = adreno_request_fw(to_adreno_gpu(gpu), fwname);
+	} else {
+		/*
+		 * For new targets, we require the firmware-name property,
+		 * if a zap-shader is required, rather than falling back
+		 * to a firmware name specified in gpulist.
+		 *
+		 * Because the firmware is signed with a (potentially)
+		 * device specific key, having the name come from gpulist
+		 * was a bad idea, and is only provided for backwards
+		 * compatibility for older targets.
+		 */
+		return -ENODEV;
 	}
 
 	if (IS_ERR(fw)) {
@@ -170,14 +182,6 @@ int adreno_zap_shader_load(struct msm_gpu *gpu, u32 pasid)
 		return -EPROBE_DEFER;
 	}
 
-	/* Each GPU has a target specific zap shader firmware name to use */
-	if (!adreno_gpu->info->zapfw) {
-		zap_available = false;
-		DRM_DEV_ERROR(&pdev->dev,
-			"Zap shader firmware file not specified for this target\n");
-		return -ENODEV;
-	}
-
 	return zap_shader_load_mdt(gpu, adreno_gpu->info->zapfw, pasid);
 }
 
-- 
2.24.1



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