[PATCH] dma-buf/sw_sync: Avoid recursive lock during fence signal.
Chris Wilson
chris at chris-wilson.co.uk
Tue Jul 14 16:25:59 UTC 2020
Quoting Bas Nieuwenhuizen (2020-07-14 16:41:02)
> Calltree:
> timeline_fence_release
> drm_sched_entity_wakeup
> dma_fence_signal_locked
> sync_timeline_signal
> sw_sync_ioctl
>
> Releasing the reference to the fence in the fence signal callback
> seems reasonable to me, so this patch avoids the locking issue in
> sw_sync.
>
> d3862e44daa7 ("dma-buf/sw-sync: Fix locking around sync_timeline lists")
> fixed the recursive locking issue but caused an use-after-free. Later
> d3c6dd1fb30d ("dma-buf/sw_sync: Synchronize signal vs syncpt free")
> fixed the use-after-free but reintroduced the recursive locking issue.
>
> In this attempt we avoid the use-after-free still because the release
> function still always locks, and outside of the locking region in the
> signal function we have properly refcounted references.
>
> We furthermore also avoid the recurive lock by making sure that either:
>
> 1) We have a properly refcounted reference, preventing the signal from
> triggering the release function inside the locked region.
> 2) The refcount was already zero, and hence nobody will be able to trigger
> the release function from the signal function.
>
> Fixes: d3c6dd1fb30d ("dma-buf/sw_sync: Synchronize signal vs syncpt free")
> Cc: Sumit Semwal <sumit.semwal at linaro.org>
> Cc: Chris Wilson <chris at chris-wilson.co.uk>
> Cc: Gustavo Padovan <gustavo at padovan.org>
> Cc: Christian König <christian.koenig at amd.com>
> Cc: <stable at vger.kernel.org>
> Signed-off-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
> ---
> drivers/dma-buf/sw_sync.c | 28 ++++++++++++++++++++--------
> 1 file changed, 20 insertions(+), 8 deletions(-)
>
> diff --git a/drivers/dma-buf/sw_sync.c b/drivers/dma-buf/sw_sync.c
> index 348b3a9170fa..30a482f75d56 100644
> --- a/drivers/dma-buf/sw_sync.c
> +++ b/drivers/dma-buf/sw_sync.c
> @@ -192,9 +192,12 @@ static const struct dma_fence_ops timeline_fence_ops = {
> static void sync_timeline_signal(struct sync_timeline *obj, unsigned int inc)
> {
> struct sync_pt *pt, *next;
> + struct list_head ref_list;
>
> trace_sync_timeline(obj);
>
> + INIT_LIST_HEAD(&ref_list);
> +
> spin_lock_irq(&obj->lock);
>
> obj->value += inc;
> @@ -206,18 +209,27 @@ static void sync_timeline_signal(struct sync_timeline *obj, unsigned int inc)
> list_del_init(&pt->link);
> rb_erase(&pt->node, &obj->pt_tree);
>
> - /*
> - * A signal callback may release the last reference to this
> - * fence, causing it to be freed. That operation has to be
> - * last to avoid a use after free inside this loop, and must
> - * be after we remove the fence from the timeline in order to
> - * prevent deadlocking on timeline->lock inside
> - * timeline_fence_release().
> - */
> + /* We need to take a reference to avoid a release during
> + * signalling (which can cause a recursive lock of obj->lock).
> + * If refcount was already zero, another thread is already taking
> + * care of destructing the fence, so the signal cannot release
> + * it again and we hence will not have the recursive lock. */
/*
* Block commentary style:
* https://www.kernel.org/doc/html/latest/process/coding-style.html#commenting
*/
> + if (dma_fence_get_rcu(&pt->base))
> + list_add_tail(&pt->link, &ref_list);
Ok.
> +
> dma_fence_signal_locked(&pt->base);
> }
>
> spin_unlock_irq(&obj->lock);
> +
> + list_for_each_entry_safe(pt, next, &ref_list, link) {
> + /* This needs to be cleared before release, otherwise the
> + * timeline_fence_release function gets confused about also
> + * removing the fence from the pt_tree. */
> + list_del_init(&pt->link);
> +
> + dma_fence_put(&pt->base);
> + }
How serious is the problem of one fence callback freeing another pt?
Following the pattern here
spin_lock(&obj->lock);
list_for_each_entry_safe(pt, next, &obj->pt_list, link) {
if (!timeline_fence_signaled(&pt->base))
break;
if (!dma_fence_get_rcu(&pt->base))
continue; /* too late! */
rb_erase(&pt->node, &obj->pt_tree);
list_move_tail(&pt->link, &ref_list);
}
spin_unlock(&obj->lock);
list_for_each_entry_safe(pt, next, &ref_list, link) {
list_del_init(&pt->link);
dma_fence_signal(&pt->base);
dma_fence_put(&pt->base);
}
Marginal extra cost for signaling along the debug sw_timeline for total
peace of mind.
-Chris
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