Dynamically change enumeration list of DRM enumeration property

Emil Velikov emil.l.velikov at gmail.com
Wed Jun 3 17:12:45 UTC 2020


Hi all,

On Wed, 3 Jun 2020 at 10:57, Ville Syrjälä
<ville.syrjala at linux.intel.com> wrote:
>
> On Wed, Jun 03, 2020 at 12:12:23PM +0300, Pekka Paalanen wrote:
> > On Wed, 3 Jun 2020 10:50:28 +0530
> > Yogish Kulkarni <yogishkulkarni at gmail.com> wrote:
> >
> > > Inline..
> > >
> > > On Mon, Jun 1, 2020 at 2:19 PM Pekka Paalanen <ppaalanen at gmail.com> wrote:
> > >
> > > > On Mon, 1 Jun 2020 09:22:27 +0530
> > > > Yogish Kulkarni <yogishkulkarni at gmail.com> wrote:
> > > >
> > > > > Hi,
> > > > >
> > > > > For letting DRM clients to select output encoding:
> > > > > Sink can support certain display timings with high output bit-depths
> > > > using
> > > > > multiple output encodings, e.g. sink can support a particular timing with
> > > > > RGB 10-bit, YCbCr422 10-bit and YCbCr420 10-bit. So DRM client may want
> > > > to
> > > > > select YCbCr422 10-bit over RBG 10-bit output to reduce the link
> > > > bandwidth
> > > > > (and in turn reduce power/voltage). If DRM driver automatically selects
> > > > > output encoding then we are restricting DRM clients from making
> > > > appropriate
> > > > > choice.
> > > >
> > > > Hi,
> > > >
> > > > right, that seems to be another reason.
> > > >
> > > > > For selectable output color range:
> > > > > Certain applications (typically graphics) usually rendered in full range
> > > > > while some applications (typically video) have limited range content.
> > > > Since
> > > > > content can change dynamically, DRM driver does not have enough
> > > > information
> > > > > to choose correct quantization. Only DRM client can correctly select
> > > > which
> > > > > quantization to set (to preserve artist's intent).
> > > >
> > > > Now this is an interesting topic for me. As far as I know, there is no
> > > > window system protocol to tell the display server whether the
> > > > application provided content is using full or limited range. This means
> > > > that the display server cannot tell DRM about full vs. limited range
> > > > either. It also means that when not fullscreen, the display server
> > > > cannot show the limited range video content correctly, because it would
> > > > have to be converted to full-range (or vice versa).
> > > >
> > > Right, but there could be DRM client which doesn't use window system (e.g.
> > > Gstreamer video sink) and wants to select between full/limited color range.
> > > I agree that there is no window system protocol yet but maybe Wayland
> > > protocol could be added/extended for this purpose once we finalize things
> > > that needs to be done in DRM.
> >
> > Hi,
> >
> > right. If you have that use case and a userspace project welcomes such
> > feature, you're good.
> >
> > If you propose a KMS property for this, I would hope the patches
> > document or have links pointing to answers to all my questions here.
> > That would help both driver and userspace implementations to get into
> > the same mindset.
> >
> > > > But why would an application produce limited range pixels anyway? Is it
> > > > common that hardware video decoders are unable to produce full-range
> > > > pixels?
> > > >
> > >
> > > The primary reason for why content producer masters video/gfx content as
> > > limited range is for compatibility with sinks which only support limited
> > > range, and not because video decoders are not capable of decoding
> > > full-range content.
> >
> > What I was asking is, even if the video content is limited range, why
> > would one not decode it into full-range pixels always and if the sink
> > need limited range, then convert again in hardware? When done right, it
> > makes no difference in output compared to using limited range
> > through-out if both content and sink use limited range.
> >
> > > Also, certain cinema-related content (e.g., movies) may
> > > be better suited for limited range encoding due to the level of detail that
> > > they need to present/hide (see "Why does limited RGB even exist?" section
> > > in
> > > https://www.benq.com/en-us/knowledge-center/knowledge/full-rgb-vs-limited-rgb-is-there-a-difference.html#:~:text=Full%20RGB%20means%20the%20ability,less%20dark)%20than%20full%20RGB
> > > ).
> >
> > That is a very nice link, thanks!
> >
> > But to me it seems the section "Why is this a problem?" gets "crushed
> > blacks" backwards, so maybe I just don't get it.
> >
> > I would assume that if the source (computer) sends full-range pixel
> > values on the wire and the sink (monitor) works in limited-range mode,
> > then you would get crushed blacks and crushed whites.
> >
> > But if the source sends limited-range data and the sink works in
> > full-range more, you'd get the "washed out" image.
> >
> > My thinking comes from the mapping of channel values: if 0-16 and
> > 235-255 ranges show no difference within them, I'd call that "crushed".
> > Similarly if one assumes 16 is darkest black and it's actually not,
> > you'd get "washed out" (I might call it compressed instead, because it
> > affects both black and white ends, unable to achieve both the darkest
> > black and the brightest white).
> >
> > Anyway, I believe I do understand that if you have content in one
> > range and the sink assumes a different range, the content will show
> > poorly. I don't doubt that.
> >
> > My question instead is: why would it be bad to always convert
> > everything to full-range inside the source (e.g. decoder -> app ->
> > display server all in full-range), and then convert for the wire into
> > what the sink expects?
> >
> > Because that is how Wayland color management is going to handle
> > differing color spaces, more or less. (Actually, quite likely the
> > compositor internal per-output color space will be the sink's color
> > space but in linear encoding (e.g. fp16 data type) for proper blending.)
> >
> > > > I am asking, because I have a request to add limited vs. full range
> > > > information to Wayland.
> > > >
> > > > What about video sinks, including monitors? Are there devices that
> > > > accept limited-range only, full-range only, or switchable?
> > > >
> > >
> > > Yes, there are sinks which support selectable quantization range and there
> > > are sinks which don't. If the quantization range is not selectable, then in
> > > general, sources should output full-range for IT timings, and output
> > > limited for CE timings. At a high-level, IT timings are part of a standard
> > > developed by VESA for computer monitor-like displays. CE (Consumer
> > > Electronics) timings are a separate standard for timings more applicable to
> > > sinks like consumer TVs, etc.
> >
> > Very good. How is this achieved with KMS today? Does the kernel driver
> > automatically make the display chip convert to full-range or
> > limited-range based on the mode information?
> >
> > Or is this something that simply doesn't exist yet, and it needs
> > userspace to make the decision on which range to program the display
> > hardware to emit into the wire? Hence the need for a range property.
>
> At least i915 handles it all automagically. Older hw generations are
> nicer and have a simple bit to tell the hardware to do the full->limited
> range compression, or modern hw we use the csc matrix to achieve the
> same result. The latter does cause some headaches when this gets
> combined with user provided gamma/degamma/ctm, and I think we still
> get some of the more esoteric combinations wrong.
>
> A few years back there was a proposal to extend the 'Broadcast RGB'
> range prop with a new knob to allow passthrough limited range content
> (ie. no range compression done during scanout, but sink gets told
> the content is limited range), but it fell through the cracks.
>
JFYI the "Broadcast RGB" property is exposed by a couple of drivers -
gma500 and i915.
If people are planning to work on it, it would make sense to have a
proper helper in core drm.

Aside: there are a bunch of other properties which could also use some love [1]

-Emil
[1] https://patchwork.freedesktop.org/patch/368508/


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