[Intel-gfx] [PATCH 03/18] dma-fence: basic lockdep annotations
Chris Wilson
chris at chris-wilson.co.uk
Fri Jun 19 09:13:35 UTC 2020
Quoting Daniel Vetter (2020-06-19 09:51:59)
> On Fri, Jun 19, 2020 at 10:25 AM Chris Wilson <chris at chris-wilson.co.uk> wrote:
> > Forcing a generic primitive to always be part of the same global map is
> > horrible.
>
> And no concrete example or reason for why that's not possible.
> Because frankly it's not horrible, this is what upstream is all about:
> Shared concepts, shared contracts, shared code.
>
> The proposed patches might very well encode the wrong contract, that's
> all up for discussion. But fundamentally questioning that we need one
> is missing what upstream is all about.
Then I have not clearly communicated, as my opinion is not that
validation is worthless, but that the implementation is enshrining a
global property on a low level primitive that prevents it from being
used elsewhere. And I want to replace completion [chains] with fences, and
bio with fences, and closures with fences, and what other equivalencies
there are in the kernel. The fence is as central a locking construct as
struct completion and deserves to be a foundational primitive provided
by kernel/ used throughout all drivers for discrete problem domains.
This is narrowing dma_fence whereby adding
struct lockdep_map *dma_fence::wait_map
and annotating linkage, allows you to continue to specify that all
dma_fence used for a particular purpose must follow common rules,
without restricting the primitive for uses outside of this scope.
-Chris
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