[PATCH v2 15/17] drm/vmwgfx: Add surface define v4 command
Roland Scheidegger
rscheidegger.oss at gmail.com
Mon Mar 23 23:08:59 UTC 2020
From: Deepak Rawat <drawat.floss at gmail.com>
Surface define v4 added new member buffer_byte_stride. With this patch
add buffer_byte_stride in surface metadata and create surface using new
command if support is available.
Also with this patch replace device specific data types with kernel
types.
Signed-off-by: Deepak Rawat <drawat.floss at gmail.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os at shipmail.org>
Reviewed-by: Roland Scheidegger <sroland at vmware.com>
Signed-off-by: Roland Scheidegger <sroland at vmware.com>
---
drivers/gpu/drm/vmwgfx/vmwgfx_drv.h | 2 ++
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c | 36 +++++++++++++++++++++++--
include/uapi/drm/vmwgfx_drm.h | 12 +++++----
3 files changed, 43 insertions(+), 7 deletions(-)
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
index 326d1dd58bc5..0447be87697e 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
@@ -238,6 +238,7 @@ struct vmw_surface_offset;
* @array_size: Number of array elements for a 1D/2D texture. For cubemap
texture number of faces * array_size. This should be 0 for pre
SM4 device.
+ * @buffer_byte_stride: Buffer byte stride.
* @num_sizes: Size of @sizes. For GB surface this should always be 1.
* @base_size: Surface dimension.
* @sizes: Array representing mip sizes. Legacy only.
@@ -255,6 +256,7 @@ struct vmw_surface_metadata {
u32 autogen_filter;
u32 array_size;
u32 num_sizes;
+ u32 buffer_byte_stride;
struct drm_vmw_size base_size;
struct drm_vmw_size *sizes;
bool scanout;
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c
index 6c907b147e97..7ef51fa84b01 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c
@@ -1082,6 +1082,10 @@ static int vmw_gb_surface_create(struct vmw_resource *res)
SVGA3dCmdHeader header;
SVGA3dCmdDefineGBSurface_v3 body;
} *cmd3;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDefineGBSurface_v4 body;
+ } *cmd4;
if (likely(res->id != -1))
return 0;
@@ -1098,7 +1102,11 @@ static int vmw_gb_surface_create(struct vmw_resource *res)
goto out_no_fifo;
}
- if (has_sm4_1_context(dev_priv) && metadata->array_size > 0) {
+ if (has_sm5_context(dev_priv) && metadata->array_size > 0) {
+ cmd_id = SVGA_3D_CMD_DEFINE_GB_SURFACE_V4;
+ cmd_len = sizeof(cmd4->body);
+ submit_len = sizeof(*cmd4);
+ } else if (has_sm4_1_context(dev_priv) && metadata->array_size > 0) {
cmd_id = SVGA_3D_CMD_DEFINE_GB_SURFACE_V3;
cmd_len = sizeof(cmd3->body);
submit_len = sizeof(*cmd3);
@@ -1116,12 +1124,29 @@ static int vmw_gb_surface_create(struct vmw_resource *res)
cmd = VMW_FIFO_RESERVE(dev_priv, submit_len);
cmd2 = (typeof(cmd2))cmd;
cmd3 = (typeof(cmd3))cmd;
+ cmd4 = (typeof(cmd4))cmd;
if (unlikely(!cmd)) {
ret = -ENOMEM;
goto out_no_fifo;
}
- if (has_sm4_1_context(dev_priv) && metadata->array_size > 0) {
+ if (has_sm5_context(dev_priv) && metadata->array_size > 0) {
+ cmd4->header.id = cmd_id;
+ cmd4->header.size = cmd_len;
+ cmd4->body.sid = srf->res.id;
+ cmd4->body.surfaceFlags = metadata->flags;
+ cmd4->body.format = metadata->format;
+ cmd4->body.numMipLevels = metadata->mip_levels[0];
+ cmd4->body.multisampleCount = metadata->multisample_count;
+ cmd4->body.multisamplePattern = metadata->multisample_pattern;
+ cmd4->body.qualityLevel = metadata->quality_level;
+ cmd4->body.autogenFilter = metadata->autogen_filter;
+ cmd4->body.size.width = metadata->base_size.width;
+ cmd4->body.size.height = metadata->base_size.height;
+ cmd4->body.size.depth = metadata->base_size.depth;
+ cmd4->body.arraySize = metadata->array_size;
+ cmd4->body.bufferByteStride = metadata->buffer_byte_stride;
+ } else if (has_sm4_1_context(dev_priv) && metadata->array_size > 0) {
cmd3->header.id = cmd_id;
cmd3->header.size = cmd_len;
cmd3->body.sid = srf->res.id;
@@ -1341,6 +1366,7 @@ int vmw_gb_surface_define_ioctl(struct drm_device *dev, void *data,
req_ext.svga3d_flags_upper_32_bits = 0;
req_ext.multisample_pattern = SVGA3D_MS_PATTERN_NONE;
req_ext.quality_level = SVGA3D_MS_QUALITY_NONE;
+ req_ext.buffer_byte_stride = 0;
req_ext.must_be_zero = 0;
return vmw_gb_surface_define_internal(dev, &req_ext, rep, file_priv);
@@ -1467,6 +1493,11 @@ vmw_gb_surface_define_internal(struct drm_device *dev,
}
}
+ if (req->buffer_byte_stride > 0 && !has_sm5_context(dev_priv)) {
+ VMW_DEBUG_USER("SM5 surface not supported.\n");
+ return -EINVAL;
+ }
+
if ((svga3d_flags_64 & SVGA3D_SURFACE_MULTISAMPLE) &&
req->base.multisample_count == 0) {
VMW_DEBUG_USER("Invalid sample count.\n");
@@ -1491,6 +1522,7 @@ vmw_gb_surface_define_internal(struct drm_device *dev,
metadata.multisample_pattern = req->multisample_pattern;
metadata.quality_level = req->quality_level;
metadata.array_size = req->base.array_size;
+ metadata.buffer_byte_stride = req->buffer_byte_stride;
metadata.num_sizes = 1;
metadata.base_size = req->base.base_size;
metadata.scanout = req->base.drm_surface_flags &
diff --git a/include/uapi/drm/vmwgfx_drm.h b/include/uapi/drm/vmwgfx_drm.h
index fcb741e3068f..8cd4b321597c 100644
--- a/include/uapi/drm/vmwgfx_drm.h
+++ b/include/uapi/drm/vmwgfx_drm.h
@@ -1133,7 +1133,7 @@ struct drm_vmw_handle_close_arg {
* svga3d surface flags split into 2, upper half and lower half.
*/
enum drm_vmw_surface_version {
- drm_vmw_gb_surface_v1
+ drm_vmw_gb_surface_v1,
};
/**
@@ -1144,6 +1144,7 @@ enum drm_vmw_surface_version {
* @svga3d_flags_upper_32_bits: Upper 32 bits of svga3d flags.
* @multisample_pattern: Multisampling pattern when msaa is supported.
* @quality_level: Precision settings for each sample.
+ * @buffer_byte_stride: Buffer byte stride.
* @must_be_zero: Reserved for future usage.
*
* Input argument to the DRM_VMW_GB_SURFACE_CREATE_EXT Ioctl.
@@ -1152,10 +1153,11 @@ enum drm_vmw_surface_version {
struct drm_vmw_gb_surface_create_ext_req {
struct drm_vmw_gb_surface_create_req base;
enum drm_vmw_surface_version version;
- uint32_t svga3d_flags_upper_32_bits;
- SVGA3dMSPattern multisample_pattern;
- SVGA3dMSQualityLevel quality_level;
- uint64_t must_be_zero;
+ __u32 svga3d_flags_upper_32_bits;
+ __u32 multisample_pattern;
+ __u32 quality_level;
+ __u32 buffer_byte_stride;
+ __u32 must_be_zero;
};
/**
--
2.17.1
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