[PATCH v2 16/16] backlight: use backlight_is_blank() in all backlight drivers
Emil Velikov
emil.l.velikov at gmail.com
Wed May 20 10:56:43 UTC 2020
Hi Sam,
On Sun, 17 May 2020 at 20:02, Sam Ravnborg <sam at ravnborg.org> wrote:
> --- a/drivers/video/backlight/88pm860x_bl.c
> +++ b/drivers/video/backlight/88pm860x_bl.c
> @@ -123,13 +123,7 @@ static int pm860x_backlight_update_status(struct backlight_device *bl)
> {
> int brightness = bl->props.brightness;
>
> - if (bl->props.power != FB_BLANK_UNBLANK)
> - brightness = 0;
> -
> - if (bl->props.fb_blank != FB_BLANK_UNBLANK)
> - brightness = 0;
> -
> - if (bl->props.state & BL_CORE_SUSPENDED)
> + if (backlight_is_blank(bl))
> brightness = 0;
Off the top of my head, the above two lines should really be in backlight core.
There's nothing driver specific to them, plus it minimises the chances
of next-driver getting it wrong.
> --- a/drivers/video/backlight/as3711_bl.c
> +++ b/drivers/video/backlight/as3711_bl.c
> @@ -107,13 +107,11 @@ static int as3711_bl_update_status(struct backlight_device *bl)
> int brightness = bl->props.brightness;
> int ret = 0;
>
> - dev_dbg(&bl->dev, "%s(): brightness %u, pwr %x, blank %x, state %x\n",
> + dev_dbg(&bl->dev, "%s(): brightness %u, pwr %x, state %x\n",
> __func__, bl->props.brightness, bl->props.power,
> - bl->props.fb_blank, bl->props.state);
> + bl->props.state);
>
Let's also move this to backlight core.
-Emil
More information about the dri-devel
mailing list