[PATCH v2] drm/doc: device hot-unplug for userspace

Daniel Vetter daniel at ffwll.ch
Mon May 25 14:30:17 UTC 2020


On Mon, May 25, 2020 at 09:51:30AM -0400, Andrey Grodzovsky wrote:
> On 5/25/20 8:46 AM, Pekka Paalanen wrote:
> 
> > From: Pekka Paalanen <pekka.paalanen at collabora.com>
> > 
> > Set up the expectations on how hot-unplugging a DRM device should look like to
> > userspace.
> > 
> > Written by Daniel Vetter's request and largely based on his comments in IRC and
> > from https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Flists.freedesktop.org%2Farchives%2Fdri-devel%2F2020-May%2F265484.html&data=02%7C01%7Candrey.grodzovsky%40amd.com%7Cc9676f35bbdf4d5a052808d800a9b517%7C3dd8961fe4884e608e11a82d994e183d%7C0%7C0%7C637260076178891269&sdata=tbOTr7TfESohEgWspomM1sbMq4U4n7bOvdS6JlYifmM%3D&reserved=0 .
> > 
> > Signed-off-by: Pekka Paalanen <pekka.paalanen at collabora.com>
> > Cc: Daniel Vetter <daniel at ffwll.ch>
> > Cc: Andrey Grodzovsky <andrey.grodzovsky at amd.com>
> > Cc: Dave Airlie <airlied at redhat.com>
> > Cc: Sean Paul <sean at poorly.run>
> > Cc: Simon Ser <contact at emersion.fr>
> > 
> > ---
> > 
> > v2:
> > - mmap reads/writes undefined (danvet)
> > - make render ioctl behaviour driver-specific (danvet)
> > - restructure the mmap paragraphs (danvet)
> > - chardev minor notes (Simon)
> > - open behaviour (danvet)
> > - DRM leasing behaviour (danvet)
> > - added links
> > 
> > Disclaimer: I am a userspace developer writing for other userspace developers.
> > I took some liberties in defining what should happen without knowing what is
> > actually possible or what existing drivers already implement.
> > ---
> >   Documentation/gpu/drm-uapi.rst | 102 +++++++++++++++++++++++++++++++++
> >   1 file changed, 102 insertions(+)
> > 
> > diff --git a/Documentation/gpu/drm-uapi.rst b/Documentation/gpu/drm-uapi.rst
> > index 56fec6ed1ad8..520b8e640ad1 100644
> > --- a/Documentation/gpu/drm-uapi.rst
> > +++ b/Documentation/gpu/drm-uapi.rst
> > @@ -1,3 +1,5 @@
> > +.. Copyright 2020 DisplayLink (UK) Ltd.
> > +
> >   ===================
> >   Userland interfaces
> >   ===================
> > @@ -162,6 +164,106 @@ other hand, a driver requires shared state between clients which is
> >   visible to user-space and accessible beyond open-file boundaries, they
> >   cannot support render nodes.
> > +Device Hot-Unplug
> > +=================
> > +
> > +.. note::
> > +   The following is the plan. Implementation is not there yet
> > +   (2020 May).
> > +
> > +Graphics devices (display and/or render) may be connected via USB (e.g.
> > +display adapters or docking stations) or Thunderbolt (e.g. eGPU). An end
> > +user is able to hot-unplug this kind of devices while they are being
> > +used, and expects that the very least the machine does not crash. Any
> > +damage from hot-unplugging a DRM device needs to be limited as much as
> > +possible and userspace must be given the chance to handle it if it wants
> > +to. Ideally, unplugging a DRM device still lets a desktop to continue
> > +running, but that is going to need explicit support throughout the whole
> > +graphics stack: from kernel and userspace drivers, through display
> > +servers, via window system protocols, and in applications and libraries.
> 
> So to support all the requirements in this document only kernel changes
> should be enough and no changes are required from user mode part of the
> stack ?
> 
> > +
> > +Other scenarios that should lead to the same are: unrecoverable GPU
> > +crash, PCI device disappearing off the bus, or forced unbind of a driver
> > +from the physical device.
> > +
> > +In other words, from userspace perspective everything needs to keep on
> > +working more or less, until userspace stops using the disappeared DRM
> > +device and closes it completely. Userspace will learn of the device
> > +disappearance from the device removed uevent
> 
> 
> Is this uevent already implemented ? Can you point me to the code ?
> 
> 
> > or in some cases
> > +driver-specific ioctls returning EIO.
> > +
> > +Only after userspace has closed all relevant DRM device and dmabuf file
> > +descriptors and removed all mmaps, the DRM driver can tear down its
> > +instance for the device that no longer exists. If the same physical
> > +device somehow comes back in the mean time, it shall be a new DRM
> > +device.
> > +
> > +Similar to PIDs, chardev minor numbers are not recycled immediately. A
> > +new DRM device always picks the next free minor number compared to the
> > +previous one allocated, and wraps around when minor numbers are
> > +exhausted.
> > +
> > +Requirements for UAPI
> > +---------------------
> > +
> > +The goal raises at least the following requirements for the kernel and
> > +drivers:
> > +
> > +- The kernel must not hang, crash or oops, no matter what userspace was
> > +  in the middle of doing when the device disappeared.
> > +
> > +- All GPU jobs that can no longer run must have their fences
> > +  force-signalled to avoid inflicting hangs to userspace.
> > +
> > +- KMS connectors must change their status to disconnected.
> > +
> > +- Legacy modesets and pageflips fake success.
> > +
> > +- Atomic commits, both real and TEST_ONLY, fake success.
> > +
> > +- Pending non-blocking KMS operations deliver the DRM events userspace
> > +  is expecting.
> 
> 
> The 4 points above refer to mode setting/display attached card and are
> irrelevant for secondary GPU (e.g. DRI-PRIME scenario) or no display system
> in general. Maybe we can somehow highlight this in the document and I on the
> implementing side can then decide as a first step to concentrate on
> implementing the non display case as a first step or the only step. In
> general and correct me if I am wrong, render only GPUs (or compute only) are
> the majority of cases where you would want to be able to detach/attach GPU
> on the fly (e.g attach stronger secondary graphic card to a laptop to get
> high performance in a game or add/remove a GPU to/from a compute cluster)

Yeah maybe splitting this up into kms section, and rendering/cross driver
section (the dma-buf/fence stuff is relevant for both display and
rendering) would make some sense.
-Daniel

> 
> Andrey
> 
> 
> > +
> > +- dmabuf which point to memory that has disappeared will continue to
> > +  be successfully imported if it would have succeeded before the
> > +  disappearance.
> > +
> > +- Attempting to import a dmabuf to a disappeared device will succeed if
> > +  it would have succeeded without the disappearance.
> > +
> > +- Some userspace APIs already define what should happen when the device
> > +  disappears (OpenGL, GL ES: `GL_KHR_robustness`_; `Vulkan`_:
> > +  VK_ERROR_DEVICE_LOST; etc.). DRM drivers are free to implement this
> > +  behaviour the way they see best, e.g. returning failures in
> > +  driver-specific ioctls and handling those in userspace drivers, or
> > +  rely on uevents, and so on.
> > +
> > +- open() on a device node whose underlying device has disappeared will
> > +  fail.
> > +
> > +- Attempting to create a DRM lease on a disappeared DRM device will
> > +  fail. Existing DRM leases remain.
> > +
> > +.. _GL_KHR_robustness: https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.khronos.org%2Fregistry%2FOpenGL%2Fextensions%2FKHR%2FKHR_robustness.txt&data=02%7C01%7Candrey.grodzovsky%40amd.com%7Cc9676f35bbdf4d5a052808d800a9b517%7C3dd8961fe4884e608e11a82d994e183d%7C0%7C0%7C637260076178891269&sdata=m%2FneRusoe6qGVU8Edk%2FncaD7eSJZXtPnA1IqLr7k%2Bos%3D&reserved=0
> > +.. _Vulkan: https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.khronos.org%2Fvulkan%2F&data=02%7C01%7Candrey.grodzovsky%40amd.com%7Cc9676f35bbdf4d5a052808d800a9b517%7C3dd8961fe4884e608e11a82d994e183d%7C0%7C0%7C637260076178901265&sdata=WsfLduUBzRKlybOJb5PQViBWYu5DgleEeycmf76l3UU%3D&reserved=0
> > +
> > +Requirements for memory maps
> > +----------------------------
> > +
> > +Memory maps have further requirements. If the underlying memory
> > +disappears, the mmap is modified such that reads and writes will still
> > +complete successfully but the result is undefined. This applies to both
> > +userspace mmap()'d memory and memory pointed to by dmabuf which might be
> > +mapped to other devices.
> > +
> > +Raising SIGBUS is not an option, because userspace cannot realistically
> > +handle it.  Signal handlers are global, which makes them extremely
> > +difficult to use correctly from libraries like those that Mesa produces.
> > +Signal handlers are not composable, you can't have different handlers
> > +for GPU1 and GPU2 from different vendors, and a third handler for
> > +mmapped regular files.  Threads cause additional pain with signal
> > +handling as well.
> > +
> >   .. _drm_driver_ioctl:
> >   IOCTL Support on Device Nodes

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch


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