[PATCH] drm/gma500: Remove 2D accel code

Patrik Jakobsson patrik.r.jakobsson at gmail.com
Sun Nov 15 19:16:31 UTC 2020


On Sun, Nov 15, 2020 at 8:08 PM Sam Ravnborg <sam at ravnborg.org> wrote:
>
> Hi Patrik,
> On Sun, Nov 15, 2020 at 07:51:27PM +0100, Patrik Jakobsson wrote:
> > On Sun, Nov 15, 2020 at 7:32 PM Sam Ravnborg <sam at ravnborg.org> wrote:
> > >
> > > Hi Patrik.
> > > On Sun, Nov 15, 2020 at 06:54:20PM +0100, Patrik Jakobsson wrote:
> > > > 2D acceleration is only available on PSB and MRST and very slow on both
> > > > platforms. CPU acceleration is faster so don't bother with 2D accel
> > > > anymore.
> > > >
> > > > Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson at gmail.com>
> > >
> > > I like the patch and it follows up on the discussions to
> > > remove accellerations that is not really a benefit.
> > > But I tried to apply it on top of drm-misc-next and it failed in
> > > framebuffer.c - did you remove psbfb_roll_ops in another patch?
> >
> > Hi Sam,
> > Right, sorry I should have mentioned that it sits on top of
> > https://patchwork.freedesktop.org/series/83153/
>
> I thought I had seen something like this before.
> So all is good - patch is:
> Reviewed-by: Sam Ravnborg <sam at ravnborg.org>

Great, thanks for the review. Patches are pushed to drm-misc-next

>
>         Sam


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