[PATCH 02/10] drm/fb-helper: Unmap client buffer during shutdown
Thomas Zimmermann
tzimmermann at suse.de
Mon Nov 16 20:04:29 UTC 2020
The fbdev helper's generic probe function establishes a mapping for
framebuffers without shadow buffer. The clean-up function did not unmap
the buffer object. Add the unmap operation.
As fbdev devices are usally released during system shutdown, this has
not been a problem in practice.
Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
---
drivers/gpu/drm/drm_fb_helper.c | 13 +++++++++----
1 file changed, 9 insertions(+), 4 deletions(-)
diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
index ee1a19e22df2..bdc6c9382f8c 100644
--- a/drivers/gpu/drm/drm_fb_helper.c
+++ b/drivers/gpu/drm/drm_fb_helper.c
@@ -1988,14 +1988,19 @@ static void drm_fbdev_cleanup(struct drm_fb_helper *fb_helper)
if (!fb_helper->dev)
return;
- if (fbi && fbi->fbdefio) {
- fb_deferred_io_cleanup(fbi);
- shadow = fbi->screen_buffer;
+ if (fbi) {
+ if (fbi->fbdefio)
+ fb_deferred_io_cleanup(fbi);
+ if (drm_fbdev_use_shadow_fb(fb_helper))
+ shadow = fbi->screen_buffer;
}
drm_fb_helper_fini(fb_helper);
- vfree(shadow);
+ if (shadow)
+ vfree(shadow);
+ else
+ drm_client_buffer_vunmap(fb_helper->buffer);
drm_client_framebuffer_delete(fb_helper->buffer);
}
--
2.29.2
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