[PATCH -next] fbdev: nvidia: use for_each_child_of_node() macro
Qinglang Miao
miaoqinglang at huawei.com
Wed Sep 16 06:21:23 UTC 2020
Use for_each_child_of_node() macro instead of open coding it.
Signed-off-by: Qinglang Miao <miaoqinglang at huawei.com>
---
drivers/video/fbdev/nvidia/nv_of.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/drivers/video/fbdev/nvidia/nv_of.c b/drivers/video/fbdev/nvidia/nv_of.c
index 5f3e5179c..d20b8779b 100644
--- a/drivers/video/fbdev/nvidia/nv_of.c
+++ b/drivers/video/fbdev/nvidia/nv_of.c
@@ -42,8 +42,7 @@ int nvidia_probe_of_connector(struct fb_info *info, int conn, u8 **out_edid)
const char *pname;
int len;
- for (dp = NULL;
- (dp = of_get_next_child(parent, dp)) != NULL;) {
+ for_each_child_of_node(parent, dp) {
pname = of_get_property(dp, "name", NULL);
if (!pname)
continue;
--
2.23.0
More information about the dri-devel
mailing list