[PATCH 6/7] drm/ttm: move ghost object creation to a common function

Christian König christian.koenig at amd.com
Thu Sep 17 07:55:43 UTC 2020


Am 17.09.20 um 06:30 schrieb Dave Airlie:
> From: Dave Airlie <airlied at redhat.com>
>
> Both accel cleanup and pipeline move had the same code, make
> a single function for it.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
>   drivers/gpu/drm/ttm/ttm_bo_util.c | 105 ++++++++++++------------------
>   1 file changed, 43 insertions(+), 62 deletions(-)
>
> diff --git a/drivers/gpu/drm/ttm/ttm_bo_util.c b/drivers/gpu/drm/ttm/ttm_bo_util.c
> index 5a8d77ef504f..3c16e303d2e2 100644
> --- a/drivers/gpu/drm/ttm/ttm_bo_util.c
> +++ b/drivers/gpu/drm/ttm/ttm_bo_util.c
> @@ -526,6 +526,47 @@ void ttm_bo_kunmap(struct ttm_bo_kmap_obj *map)
>   }
>   EXPORT_SYMBOL(ttm_bo_kunmap);
>   
> +static int ttm_bo_move_to_ghost(struct ttm_buffer_object *bo,
> +				struct dma_fence *fence,
> +				bool dst_use_tt)
> +{
> +	struct ttm_buffer_object *ghost_obj;
> +	int ret;
> +
> +	/**
> +	 * This should help pipeline ordinary buffer moves.
> +	 *
> +	 * Hang old buffer memory on a new buffer object,
> +	 * and leave it to be released when the GPU
> +	 * operation has completed.
> +	 */
> +
> +	dma_fence_put(bo->moving);
> +	bo->moving = dma_fence_get(fence);
> +
> +	ret = ttm_buffer_object_transfer(bo, &ghost_obj);
> +	if (ret)
> +		return ret;
> +
> +	dma_resv_add_excl_fence(&ghost_obj->base._resv, fence);
> +
> +	/**
> +	 * If we're not moving to fixed memory, the TTM object
> +	 * needs to stay alive. Otherwhise hang it on the ghost
> +	 * bo to be unbound and destroyed.
> +	 */
> +
> +	if (dst_use_tt) {
> +		ghost_obj->ttm = NULL;
> +	} else {
> +		bo->ttm = NULL;
> +	}

The {} can be dropped here, apart from that the patch is Reviewed-by: 
Christian König <christian.koenig at amd.com>

> +
> +	dma_resv_unlock(&ghost_obj->base._resv);
> +	ttm_bo_put(ghost_obj);
> +	return 0;
> +}
> +
>   int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
>   			      struct dma_fence *fence,
>   			      bool evict,
> @@ -534,7 +575,6 @@ int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
>   	struct ttm_bo_device *bdev = bo->bdev;
>   	struct ttm_resource_manager *man = ttm_manager_type(bdev, new_mem->mem_type);
>   	int ret;
> -	struct ttm_buffer_object *ghost_obj;
>   
>   	dma_resv_add_excl_fence(bo->base.resv, fence);
>   	if (evict) {
> @@ -546,37 +586,9 @@ int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
>   			ttm_bo_tt_destroy(bo);
>   		ttm_bo_free_old_node(bo);
>   	} else {
> -		/**
> -		 * This should help pipeline ordinary buffer moves.
> -		 *
> -		 * Hang old buffer memory on a new buffer object,
> -		 * and leave it to be released when the GPU
> -		 * operation has completed.
> -		 */
> -
> -		dma_fence_put(bo->moving);
> -		bo->moving = dma_fence_get(fence);
> -
> -		ret = ttm_buffer_object_transfer(bo, &ghost_obj);
> +		ret = ttm_bo_move_to_ghost(bo, fence, man->use_tt);
>   		if (ret)
>   			return ret;
> -
> -		dma_resv_add_excl_fence(&ghost_obj->base._resv, fence);
> -
> -		/**
> -		 * If we're not moving to fixed memory, the TTM object
> -		 * needs to stay alive. Otherwhise hang it on the ghost
> -		 * bo to be unbound and destroyed.
> -		 */
> -
> -		if (man->use_tt) {
> -			ghost_obj->ttm = NULL;
> -		} else {
> -			bo->ttm = NULL;
> -		}
> -
> -		dma_resv_unlock(&ghost_obj->base._resv);
> -		ttm_bo_put(ghost_obj);
>   	}
>   
>   	ttm_bo_assign_mem(bo, new_mem);
> @@ -599,40 +611,9 @@ int ttm_bo_pipeline_move(struct ttm_buffer_object *bo,
>   	dma_resv_add_excl_fence(bo->base.resv, fence);
>   
>   	if (!evict) {
> -		struct ttm_buffer_object *ghost_obj;
> -
> -		/**
> -		 * This should help pipeline ordinary buffer moves.
> -		 *
> -		 * Hang old buffer memory on a new buffer object,
> -		 * and leave it to be released when the GPU
> -		 * operation has completed.
> -		 */
> -
> -		dma_fence_put(bo->moving);
> -		bo->moving = dma_fence_get(fence);
> -
> -		ret = ttm_buffer_object_transfer(bo, &ghost_obj);
> +		ret = ttm_bo_move_to_ghost(bo, fence, to->use_tt);
>   		if (ret)
>   			return ret;
> -
> -		dma_resv_add_excl_fence(&ghost_obj->base._resv, fence);
> -
> -		/**
> -		 * If we're not moving to fixed memory, the TTM object
> -		 * needs to stay alive. Otherwhise hang it on the ghost
> -		 * bo to be unbound and destroyed.
> -		 */
> -
> -		if (to->use_tt) {
> -			ghost_obj->ttm = NULL;
> -		} else {
> -			bo->ttm = NULL;
> -		}
> -
> -		dma_resv_unlock(&ghost_obj->base._resv);
> -		ttm_bo_put(ghost_obj);
> -
>   	} else if (!from->use_tt) {
>   
>   		/**



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