[PATCH 6/7] drm/ttm: move ghost object creation to a common function
Christian König
christian.koenig at amd.com
Thu Sep 17 07:55:43 UTC 2020
Am 17.09.20 um 06:30 schrieb Dave Airlie:
> From: Dave Airlie <airlied at redhat.com>
>
> Both accel cleanup and pipeline move had the same code, make
> a single function for it.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> drivers/gpu/drm/ttm/ttm_bo_util.c | 105 ++++++++++++------------------
> 1 file changed, 43 insertions(+), 62 deletions(-)
>
> diff --git a/drivers/gpu/drm/ttm/ttm_bo_util.c b/drivers/gpu/drm/ttm/ttm_bo_util.c
> index 5a8d77ef504f..3c16e303d2e2 100644
> --- a/drivers/gpu/drm/ttm/ttm_bo_util.c
> +++ b/drivers/gpu/drm/ttm/ttm_bo_util.c
> @@ -526,6 +526,47 @@ void ttm_bo_kunmap(struct ttm_bo_kmap_obj *map)
> }
> EXPORT_SYMBOL(ttm_bo_kunmap);
>
> +static int ttm_bo_move_to_ghost(struct ttm_buffer_object *bo,
> + struct dma_fence *fence,
> + bool dst_use_tt)
> +{
> + struct ttm_buffer_object *ghost_obj;
> + int ret;
> +
> + /**
> + * This should help pipeline ordinary buffer moves.
> + *
> + * Hang old buffer memory on a new buffer object,
> + * and leave it to be released when the GPU
> + * operation has completed.
> + */
> +
> + dma_fence_put(bo->moving);
> + bo->moving = dma_fence_get(fence);
> +
> + ret = ttm_buffer_object_transfer(bo, &ghost_obj);
> + if (ret)
> + return ret;
> +
> + dma_resv_add_excl_fence(&ghost_obj->base._resv, fence);
> +
> + /**
> + * If we're not moving to fixed memory, the TTM object
> + * needs to stay alive. Otherwhise hang it on the ghost
> + * bo to be unbound and destroyed.
> + */
> +
> + if (dst_use_tt) {
> + ghost_obj->ttm = NULL;
> + } else {
> + bo->ttm = NULL;
> + }
The {} can be dropped here, apart from that the patch is Reviewed-by:
Christian König <christian.koenig at amd.com>
> +
> + dma_resv_unlock(&ghost_obj->base._resv);
> + ttm_bo_put(ghost_obj);
> + return 0;
> +}
> +
> int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
> struct dma_fence *fence,
> bool evict,
> @@ -534,7 +575,6 @@ int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
> struct ttm_bo_device *bdev = bo->bdev;
> struct ttm_resource_manager *man = ttm_manager_type(bdev, new_mem->mem_type);
> int ret;
> - struct ttm_buffer_object *ghost_obj;
>
> dma_resv_add_excl_fence(bo->base.resv, fence);
> if (evict) {
> @@ -546,37 +586,9 @@ int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
> ttm_bo_tt_destroy(bo);
> ttm_bo_free_old_node(bo);
> } else {
> - /**
> - * This should help pipeline ordinary buffer moves.
> - *
> - * Hang old buffer memory on a new buffer object,
> - * and leave it to be released when the GPU
> - * operation has completed.
> - */
> -
> - dma_fence_put(bo->moving);
> - bo->moving = dma_fence_get(fence);
> -
> - ret = ttm_buffer_object_transfer(bo, &ghost_obj);
> + ret = ttm_bo_move_to_ghost(bo, fence, man->use_tt);
> if (ret)
> return ret;
> -
> - dma_resv_add_excl_fence(&ghost_obj->base._resv, fence);
> -
> - /**
> - * If we're not moving to fixed memory, the TTM object
> - * needs to stay alive. Otherwhise hang it on the ghost
> - * bo to be unbound and destroyed.
> - */
> -
> - if (man->use_tt) {
> - ghost_obj->ttm = NULL;
> - } else {
> - bo->ttm = NULL;
> - }
> -
> - dma_resv_unlock(&ghost_obj->base._resv);
> - ttm_bo_put(ghost_obj);
> }
>
> ttm_bo_assign_mem(bo, new_mem);
> @@ -599,40 +611,9 @@ int ttm_bo_pipeline_move(struct ttm_buffer_object *bo,
> dma_resv_add_excl_fence(bo->base.resv, fence);
>
> if (!evict) {
> - struct ttm_buffer_object *ghost_obj;
> -
> - /**
> - * This should help pipeline ordinary buffer moves.
> - *
> - * Hang old buffer memory on a new buffer object,
> - * and leave it to be released when the GPU
> - * operation has completed.
> - */
> -
> - dma_fence_put(bo->moving);
> - bo->moving = dma_fence_get(fence);
> -
> - ret = ttm_buffer_object_transfer(bo, &ghost_obj);
> + ret = ttm_bo_move_to_ghost(bo, fence, to->use_tt);
> if (ret)
> return ret;
> -
> - dma_resv_add_excl_fence(&ghost_obj->base._resv, fence);
> -
> - /**
> - * If we're not moving to fixed memory, the TTM object
> - * needs to stay alive. Otherwhise hang it on the ghost
> - * bo to be unbound and destroyed.
> - */
> -
> - if (to->use_tt) {
> - ghost_obj->ttm = NULL;
> - } else {
> - bo->ttm = NULL;
> - }
> -
> - dma_resv_unlock(&ghost_obj->base._resv);
> - ttm_bo_put(ghost_obj);
> -
> } else if (!from->use_tt) {
>
> /**
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