[PATCH 2/2] drm/msm: Leave inuse count intact on map failure
Rob Clark
robdclark at gmail.com
Mon Sep 21 15:47:48 UTC 2020
On Mon, Sep 21, 2020 at 8:27 AM Akhil P Oommen <akhilpo at codeaurora.org> wrote:
>
> Leave the inuse count intact on map failure to keep the accounting
> accurate.
>
> Signed-off-by: Akhil P Oommen <akhilpo at codeaurora.org>
> ---
> drivers/gpu/drm/msm/msm_gem_vma.c | 4 +++-
> 1 file changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/msm/msm_gem_vma.c b/drivers/gpu/drm/msm/msm_gem_vma.c
> index 80a8a26..8367a1c 100644
> --- a/drivers/gpu/drm/msm/msm_gem_vma.c
> +++ b/drivers/gpu/drm/msm/msm_gem_vma.c
> @@ -88,8 +88,10 @@ msm_gem_map_vma(struct msm_gem_address_space *aspace,
> ret = aspace->mmu->funcs->map(aspace->mmu, vma->iova, sgt,
> size, prot);
>
> - if (ret)
> + if (ret) {
> vma->mapped = false;
> + vma->inuse++;
vma->inuse-- ?
BR,
-R
> + }
>
> return ret;
> }
> --
> 2.7.4
>
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