[Mesa-dev] [RFC] Linux Graphics Next: Explicit fences everywhere and no BO fences - initial proposal
Christian König
ckoenig.leichtzumerken at gmail.com
Tue Apr 27 12:06:02 UTC 2021
Correct, we wouldn't have synchronization between device with and
without user queues any more.
That could only be a problem for A+I Laptops.
Memory management will just work with preemption fences which pause the
user queues of a process before evicting something. That will be a
dma_fence, but also a well known approach.
Christian.
Am 27.04.21 um 13:49 schrieb Marek Olšák:
> If we don't use future fences for DMA fences at all, e.g. we don't use
> them for memory management, it can work, right? Memory management can
> suspend user queues anytime. It doesn't need to use DMA fences. There
> might be something that I'm missing here.
>
> What would we lose without DMA fences? Just inter-device
> synchronization? I think that might be acceptable.
>
> The only case when the kernel will wait on a future fence is before a
> page flip. Everything today already depends on userspace not hanging
> the gpu, which makes everything a future fence.
>
> Marek
>
> On Tue., Apr. 27, 2021, 04:02 Daniel Vetter, <daniel at ffwll.ch
> <mailto:daniel at ffwll.ch>> wrote:
>
> On Mon, Apr 26, 2021 at 04:59:28PM -0400, Marek Olšák wrote:
> > Thanks everybody. The initial proposal is dead. Here are some
> thoughts on
> > how to do it differently.
> >
> > I think we can have direct command submission from userspace via
> > memory-mapped queues ("user queues") without changing window
> systems.
> >
> > The memory management doesn't have to use GPU page faults like HMM.
> > Instead, it can wait for user queues of a specific process to go
> idle and
> > then unmap the queues, so that userspace can't submit anything.
> Buffer
> > evictions, pinning, etc. can be executed when all queues are
> unmapped
> > (suspended). Thus, no BO fences and page faults are needed.
> >
> > Inter-process synchronization can use timeline semaphores.
> Userspace will
> > query the wait and signal value for a shared buffer from the
> kernel. The
> > kernel will keep a history of those queries to know which process is
> > responsible for signalling which buffer. There is only the
> wait-timeout
> > issue and how to identify the culprit. One of the solutions is
> to have the
> > GPU send all GPU signal commands and all timed out wait commands
> via an
> > interrupt to the kernel driver to monitor and validate userspace
> behavior.
> > With that, it can be identified whether the culprit is the
> waiting process
> > or the signalling process and which one. Invalid signal/wait
> parameters can
> > also be detected. The kernel can force-signal only the
> semaphores that time
> > out, and punish the processes which caused the timeout or used
> invalid
> > signal/wait parameters.
> >
> > The question is whether this synchronization solution is robust
> enough for
> > dma_fence and whatever the kernel and window systems need.
>
> The proper model here is the preempt-ctx dma_fence that amdkfd uses
> (without page faults). That means dma_fence for synchronization is
> doa, at
> least as-is, and we're back to figuring out the winsys problem.
>
> "We'll solve it with timeouts" is very tempting, but doesn't work.
> It's
> akin to saying that we're solving deadlock issues in a locking
> design by
> doing a global s/mutex_lock/mutex_lock_timeout/ in the kernel. Sure it
> avoids having to reach the reset button, but that's about it.
>
> And the fundamental problem is that once you throw in userspace
> command
> submission (and syncing, at least within the userspace driver,
> otherwise
> there's kinda no point if you still need the kernel for
> cross-engine sync)
> means you get deadlocks if you still use dma_fence for sync under
> perfectly legit use-case. We've discussed that one ad nauseam last
> summer:
>
> https://dri.freedesktop.org/docs/drm/driver-api/dma-buf.html?highlight=dma_fence#indefinite-dma-fences
> <https://dri.freedesktop.org/docs/drm/driver-api/dma-buf.html?highlight=dma_fence#indefinite-dma-fences>
>
> See silly diagramm at the bottom.
>
> Now I think all isn't lost, because imo the first step to getting
> to this
> brave new world is rebuilding the driver on top of userspace
> fences, and
> with the adjusted cmd submit model. You probably don't want to use
> amdkfd,
> but port that as a context flag or similar to render nodes for
> gl/vk. Of
> course that means you can only use this mode in headless, without
> glx/wayland winsys support, but it's a start.
> -Daniel
>
> >
> > Marek
> >
> > On Tue, Apr 20, 2021 at 4:34 PM Daniel Stone
> <daniel at fooishbar.org <mailto:daniel at fooishbar.org>> wrote:
> >
> > > Hi,
> > >
> > > On Tue, 20 Apr 2021 at 20:30, Daniel Vetter <daniel at ffwll.ch
> <mailto:daniel at ffwll.ch>> wrote:
> > >
> > >> The thing is, you can't do this in drm/scheduler. At least
> not without
> > >> splitting up the dma_fence in the kernel into separate memory
> fences
> > >> and sync fences
> > >
> > >
> > > I'm starting to think this thread needs its own glossary ...
> > >
> > > I propose we use 'residency fence' for execution fences which
> enact
> > > memory-residency operations, e.g. faulting in a page
> ultimately depending
> > > on GPU work retiring.
> > >
> > > And 'value fence' for the pure-userspace model suggested by
> timeline
> > > semaphores, i.e. fences being (*addr == val) rather than being
> able to look
> > > at ctx seqno.
> > >
> > > Cheers,
> > > Daniel
> > > _______________________________________________
> > > mesa-dev mailing list
> > > mesa-dev at lists.freedesktop.org
> <mailto:mesa-dev at lists.freedesktop.org>
> > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>
> > >
>
> --
> Daniel Vetter
> Software Engineer, Intel Corporation
> http://blog.ffwll.ch <http://blog.ffwll.ch>
>
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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