[PATCH 2/3] drm/v3d: add generic ioctl extension
Melissa Wen
mwen at igalia.com
Wed Aug 18 17:56:41 UTC 2021
Add support to attach generic extensions on job submission.
This patch is a second prep work to enable multiple syncobjs on job
submission. With this work, when the job submission interface needs
to be extended to accomodate a new feature, we will use a generic
extension struct where an id determines the data type to be pointed.
The first application is to enable multiples in/out syncobj (next
patch), but the base is already done for future features.
Signed-off-by: Melissa Wen <mwen at igalia.com>
---
drivers/gpu/drm/v3d/v3d_drv.c | 4 +-
drivers/gpu/drm/v3d/v3d_gem.c | 80 ++++++++++++++++++++++++++++++++---
include/uapi/drm/v3d_drm.h | 38 ++++++++++++++++-
3 files changed, 113 insertions(+), 9 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c
index 9403c3b36aca..6a0516160bb2 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.c
+++ b/drivers/gpu/drm/v3d/v3d_drv.c
@@ -83,7 +83,6 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
return 0;
}
-
switch (args->param) {
case DRM_V3D_PARAM_SUPPORTS_TFU:
args->value = 1;
@@ -147,7 +146,7 @@ v3d_postclose(struct drm_device *dev, struct drm_file *file)
DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
- * protection between clients. Note that render nodes would be be
+ * protection between clients. Note that render nodes would be
* able to submit CLs that could access BOs from clients authenticated
* with the master node. The TFU doesn't use the GMP, so it would
* need to stay DRM_AUTH until we do buffer size/offset validation.
@@ -222,7 +221,6 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
u32 mmu_debug;
u32 ident1;
-
v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm);
if (IS_ERR(v3d))
return PTR_ERR(v3d);
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 593ed2206d74..e254919b6c5e 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -521,6 +521,38 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv,
}
}
+static int
+v3d_get_extensions(struct drm_file *file_priv,
+ u32 ext_count, u64 ext_handles)
+{
+ int i;
+ struct drm_v3d_extension __user *handles;
+
+ if (!ext_count)
+ return 0;
+
+ handles = u64_to_user_ptr(ext_handles);
+ for (i = 0; i < ext_count; i++) {
+ struct drm_v3d_extension ext;
+
+ if (copy_from_user(&ext, handles, sizeof(ext))) {
+ DRM_DEBUG("Failed to copy submit extension\n");
+ return -EFAULT;
+ }
+
+ switch (ext.id) {
+ case 0:
+ default:
+ DRM_DEBUG_DRIVER("Unknown extension id: %d\n", ext.id);
+ return -EINVAL;
+ }
+
+ handles = u64_to_user_ptr(ext.next);
+ }
+
+ return 0;
+}
+
/**
* v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D.
* @dev: DRM device
@@ -549,15 +581,23 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
- if (args->pad != 0)
- return -EINVAL;
-
- if (args->flags != 0 &&
- args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
+ if (args->flags &&
+ args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE |
+ DRM_V3D_SUBMIT_EXTENSION)) {
DRM_INFO("invalid flags: %d\n", args->flags);
return -EINVAL;
}
+ if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
+ ret = v3d_get_extensions(file_priv,
+ args->extension_count,
+ args->extensions);
+ if (ret) {
+ DRM_DEBUG("Failed to get extensions.\n");
+ return ret;
+ }
+ }
+
render = kcalloc(1, sizeof(*render), GFP_KERNEL);
if (!render)
return -ENOMEM;
@@ -711,6 +751,21 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
+ if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
+ DRM_DEBUG("invalid flags: %d\n", args->flags);
+ return -EINVAL;
+ }
+
+ if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
+ ret = v3d_get_extensions(file_priv,
+ args->extension_count,
+ args->extensions);
+ if (ret) {
+ DRM_DEBUG("Failed to get extensions.\n");
+ return ret;
+ }
+ }
+
job = kcalloc(1, sizeof(*job), GFP_KERNEL);
if (!job)
return -ENOMEM;
@@ -806,6 +861,21 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
return -EINVAL;
}
+ if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
+ DRM_DEBUG("Invalid flags: %d\n", args->flags);
+ return -EINVAL;
+ }
+
+ if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
+ ret = v3d_get_extensions(file_priv,
+ args->extension_count,
+ args->extensions);
+ if (ret) {
+ DRM_DEBUG("Failed to get extensions.\n");
+ return ret;
+ }
+ }
+
job = kcalloc(1, sizeof(*job), GFP_KERNEL);
if (!job)
return -ENOMEM;
diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h
index 4104f22fb3d3..1f4706010eb5 100644
--- a/include/uapi/drm/v3d_drm.h
+++ b/include/uapi/drm/v3d_drm.h
@@ -58,6 +58,19 @@ extern "C" {
struct drm_v3d_perfmon_get_values)
#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01
+#define DRM_V3D_SUBMIT_EXTENSION 0x02
+
+/* struct drm_v3d_extension - ioctl extensions
+ *
+ * Linked-list of generic extensions where the id identify which struct is
+ * pointed by ext_data. Therefore, DRM_V3D_EXT_ID_* is used on id to identify
+ * the extension type.
+ */
+struct drm_v3d_extension {
+ __u64 next;
+ __u64 ext_data;
+ __u32 id;
+};
/**
* struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
@@ -135,12 +148,17 @@ struct drm_v3d_submit_cl {
/* Number of BO handles passed in (size is that times 4). */
__u32 bo_handle_count;
+ /* DRM_V3D_SUBMIT_* properties */
__u32 flags;
/* ID of the perfmon to attach to this job. 0 means no perfmon. */
__u32 perfmon_id;
- __u32 pad;
+ /* Number of extensions*/
+ __u32 extension_count;
+
+ /* Pointer to a list of ioctl extensions*/
+ __u64 extensions;
};
/**
@@ -248,6 +266,15 @@ struct drm_v3d_submit_tfu {
__u32 in_sync;
/* Sync object to signal when the TFU job is done. */
__u32 out_sync;
+
+ /* Number of extensions*/
+ __u32 extension_count;
+
+ /* Pointer to an array of ioctl extensions*/
+ __u64 extensions;
+
+ /* DRM_V3D_SUBMIT_* properties */
+ __u32 flags;
};
/* Submits a compute shader for dispatch. This job will block on any
@@ -276,6 +303,15 @@ struct drm_v3d_submit_csd {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */
__u32 perfmon_id;
+
+ /* DRM_V3D_SUBMIT_* properties */
+ __u32 flags;
+
+ /* Number of extensions*/
+ __u32 extension_count;
+
+ /* Pointer to a list of ioctl extensions*/
+ __u64 extensions;
};
enum {
--
2.30.2
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