[Linaro-mm-sig] [PATCH] RFC: dma-fence: Document recoverable page fault implications

Felix Kuehling felix.kuehling at amd.com
Tue Feb 9 11:15:10 UTC 2021


Am 2021-02-09 um 1:37 a.m. schrieb Daniel Vetter:
> On Tue, Feb 9, 2021 at 4:13 AM Bas Nieuwenhuizen
> <bas at basnieuwenhuizen.nl> wrote:
>> On Thu, Jan 28, 2021 at 4:40 PM Felix Kuehling <felix.kuehling at amd.com> wrote:
>>> Am 2021-01-28 um 2:39 a.m. schrieb Christian König:
>>>> Am 27.01.21 um 23:00 schrieb Felix Kuehling:
>>>>> Am 2021-01-27 um 7:16 a.m. schrieb Christian König:
>>>>>> Am 27.01.21 um 13:11 schrieb Maarten Lankhorst:
>>>>>>> Op 27-01-2021 om 01:22 schreef Felix Kuehling:
>>>>>>>> Am 2021-01-21 um 2:40 p.m. schrieb Daniel Vetter:
>>>>>>>>> Recently there was a fairly long thread about recoreable hardware
>>>>>>>>> page
>>>>>>>>> faults, how they can deadlock, and what to do about that.
>>>>>>>>>
>>>>>>>>> While the discussion is still fresh I figured good time to try and
>>>>>>>>> document the conclusions a bit.
>>>>>>>>>
>>>>>>>>> References:
>>>>>>>>> https://lore.kernel.org/dri-devel/20210107030127.20393-1-Felix.Kuehling@amd.com/
>>>>>>>>>
>>>>>>>>> Cc: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
>>>>>>>>> Cc: Thomas Hellström <thomas.hellstrom at intel.com>
>>>>>>>>> Cc: "Christian König" <christian.koenig at amd.com>
>>>>>>>>> Cc: Jerome Glisse <jglisse at redhat.com>
>>>>>>>>> Cc: Felix Kuehling <felix.kuehling at amd.com>
>>>>>>>>> Signed-off-by: Daniel Vetter <daniel.vetter at intel.com>
>>>>>>>>> Cc: Sumit Semwal <sumit.semwal at linaro.org>
>>>>>>>>> Cc: linux-media at vger.kernel.org
>>>>>>>>> Cc: linaro-mm-sig at lists.linaro.org
>>>>>>>>> --
>>>>>>>>> I'll be away next week, but figured I'll type this up quickly for
>>>>>>>>> some
>>>>>>>>> comments and to check whether I got this all roughly right.
>>>>>>>>>
>>>>>>>>> Critique very much wanted on this, so that we can make sure hw which
>>>>>>>>> can't preempt (with pagefaults pending) like gfx10 has a clear
>>>>>>>>> path to
>>>>>>>>> support page faults in upstream. So anything I missed, got wrong or
>>>>>>>>> like that would be good.
>>>>>>>>> -Daniel
>>>>>>>>> ---
>>>>>>>>>    Documentation/driver-api/dma-buf.rst | 66
>>>>>>>>> ++++++++++++++++++++++++++++
>>>>>>>>>    1 file changed, 66 insertions(+)
>>>>>>>>>
>>>>>>>>> diff --git a/Documentation/driver-api/dma-buf.rst
>>>>>>>>> b/Documentation/driver-api/dma-buf.rst
>>>>>>>>> index a2133d69872c..e924c1e4f7a3 100644
>>>>>>>>> --- a/Documentation/driver-api/dma-buf.rst
>>>>>>>>> +++ b/Documentation/driver-api/dma-buf.rst
>>>>>>>>> @@ -257,3 +257,69 @@ fences in the kernel. This means:
>>>>>>>>>      userspace is allowed to use userspace fencing or long running
>>>>>>>>> compute
>>>>>>>>>      workloads. This also means no implicit fencing for shared
>>>>>>>>> buffers in these
>>>>>>>>>      cases.
>>>>>>>>> +
>>>>>>>>> +Recoverable Hardware Page Faults Implications
>>>>>>>>> +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>>>>>>>>> +
>>>>>>>>> +Modern hardware supports recoverable page faults, which has a
>>>>>>>>> lot of
>>>>>>>>> +implications for DMA fences.
>>>>>>>>> +
>>>>>>>>> +First, a pending page fault obviously holds up the work that's
>>>>>>>>> running on the
>>>>>>>>> +accelerator and a memory allocation is usually required to resolve
>>>>>>>>> the fault.
>>>>>>>>> +But memory allocations are not allowed to gate completion of DMA
>>>>>>>>> fences, which
>>>>>>>>> +means any workload using recoverable page faults cannot use DMA
>>>>>>>>> fences for
>>>>>>>>> +synchronization. Synchronization fences controlled by userspace
>>>>>>>>> must be used
>>>>>>>>> +instead.
>>>>>>>>> +
>>>>>>>>> +On GPUs this poses a problem, because current desktop compositor
>>>>>>>>> protocols on
>>>>>>>>> +Linus rely on DMA fences, which means without an entirely new
>>>>>>>>> userspace stack
>>>>>>>>> +built on top of userspace fences, they cannot benefit from
>>>>>>>>> recoverable page
>>>>>>>>> +faults. The exception is when page faults are only used as
>>>>>>>>> migration hints and
>>>>>>>>> +never to on-demand fill a memory request. For now this means
>>>>>>>>> recoverable page
>>>>>>>>> +faults on GPUs are limited to pure compute workloads.
>>>>>>>>> +
>>>>>>>>> +Furthermore GPUs usually have shared resources between the 3D
>>>>>>>>> rendering and
>>>>>>>>> +compute side, like compute units or command submission engines. If
>>>>>>>>> both a 3D
>>>>>>>>> +job with a DMA fence and a compute workload using recoverable page
>>>>>>>>> faults are
>>>>>>>>> +pending they could deadlock:
>>>>>>>>> +
>>>>>>>>> +- The 3D workload might need to wait for the compute job to finish
>>>>>>>>> and release
>>>>>>>>> +  hardware resources first.
>>>>>>>>> +
>>>>>>>>> +- The compute workload might be stuck in a page fault, because the
>>>>>>>>> memory
>>>>>>>>> +  allocation is waiting for the DMA fence of the 3D workload to
>>>>>>>>> complete.
>>>>>>>>> +
>>>>>>>>> +There are a few ways to prevent this problem:
>>>>>>>>> +
>>>>>>>>> +- Compute workloads can always be preempted, even when a page
>>>>>>>>> fault is pending
>>>>>>>>> +  and not yet repaired. Not all hardware supports this.
>>>>>>>>> +
>>>>>>>>> +- DMA fence workloads and workloads which need page fault handling
>>>>>>>>> have
>>>>>>>>> +  independent hardware resources to guarantee forward progress.
>>>>>>>>> This could be
>>>>>>>>> +  achieved through e.g. through dedicated engines and minimal
>>>>>>>>> compute unit
>>>>>>>>> +  reservations for DMA fence workloads.
>>>>>>>>> +
>>>>>>>>> +- The reservation approach could be further refined by only
>>>>>>>>> reserving the
>>>>>>>>> +  hardware resources for DMA fence workloads when they are
>>>>>>>>> in-flight. This must
>>>>>>>>> +  cover the time from when the DMA fence is visible to other
>>>>>>>>> threads up to
>>>>>>>>> +  moment when fence is completed through dma_fence_signal().
>>>>>>>>> +
>>>>>>>>> +- As a last resort, if the hardware provides no useful reservation
>>>>>>>>> mechanics,
>>>>>>>>> +  all workloads must be flushed from the GPU when switching
>>>>>>>>> between jobs
>>>>>>>>> +  requiring DMA fences or jobs requiring page fault handling: This
>>>>>>>>> means all DMA
>>>>>>>>> +  fences must complete before a compute job with page fault
>>>>>>>>> handling can be
>>>>>>>>> +  inserted into the scheduler queue. And vice versa, before a DMA
>>>>>>>>> fence can be
>>>>>>>>> +  made visible anywhere in the system, all compute workloads must
>>>>>>>>> be preempted
>>>>>>>>> +  to guarantee all pending GPU page faults are flushed.
>>>>>>>> I thought of another possible workaround:
>>>>>>>>
>>>>>>>>     * Partition the memory. Servicing of page faults will use a
>>>>>>>> separate
>>>>>>>>       memory pool that can always be allocated from without
>>>>>>>> waiting for
>>>>>>>>       fences. This includes memory for page tables and memory for
>>>>>>>>       migrating data to. You may steal memory from other processes
>>>>>>>> that
>>>>>>>>       can page fault, so no fence waiting is necessary. Being able to
>>>>>>>>       steal memory at any time also means there are basically no
>>>>>>>>       out-of-memory situations you need to worry about. Even page
>>>>>>>> tables
>>>>>>>>       (except the root page directory of each process) can be
>>>>>>>> stolen in
>>>>>>>>       the worst case.
>>>>>>> I think 'overcommit' would be a nice way to describe this. But I'm not
>>>>>>> sure how easy this is to implement in practice. You would basically
>>>>>>> need
>>>>>>> to create your own memory manager for this.
>>>>>> Well you would need a completely separate pool for both device as well
>>>>>> as system memory.
>>>>>>
>>>>>> E.g. on boot we say we steal X GB system memory only for HMM.
>>>>> Why? The GPU driver doesn't need to allocate system memory for HMM.
>>>>> Migrations to system memory are handled by the kernel's handle_mm_fault
>>>>> and page allocator and swap logic.
>>>> And that one depends on dma_fence completion because you can easily
>>>> need to wait for an MMU notifier callback.
>>> I see, the GFX MMU notifier for userpointers in amdgpu currently waits
>>> for fences. For the KFD MMU notifier I am planning to fix this by
>>> causing GPU page faults instead of preempting the queues. Can we limit
>>> userptrs in amdgpu to engines that can page fault. Basically make it
>>> illegal to attach userptr BOs to graphics CS BO lists, so they can only
>>> be used in user mode command submissions, which can page fault. Then the
>>> GFX MMU notifier could invalidate PTEs and would not have to wait for
>>> fences.
>> sadly graphics + userptr is already exposed via Mesa.
> This is not about userptr, we fake userptr entirely in software. It's
> about exposing recoverable gpu page faults (which would make userptr
> maybe more efficient since we could do on-demand paging). userptr
> itself isn't a problem, but it is part of the reasons why this is
> tricky.
>
> Christian/Felix, I think for kernel folks this is clear enough that I
> don't need to clarify this in the text?

Yeah, it's clear to me. Anyway, your latest text doesn't reference
userptr directly and keeps the discussion at a fairly abstract level. So
I think it's fine. It's the practical details of the proposed
workarounds where it feel like walking through a mirror cabinet, bumping
into unexpected obstacles with every other step.

Regards,
  Felix


> -Daniel
>
>>>
>>>> As Maarten wrote when you want to go down this route you need a
>>>> complete separate memory management parallel to the one of the kernel.
>>> Not really. I'm trying to make the GPU memory management more similar to
>>> what the kernel does for system memory.
>>>
>>> I understood Maarten's comment as "I'm creating a new memory manager and
>>> not using TTM any more". This is true. The idea is that this portion of
>>> VRAM would be managed more like system memory.
>>>
>>> Regards,
>>>   Felix
>>>
>>>
>>>> Regards,
>>>> Christian.
>>>>
>>>>>   It doesn't depend on any fences, so
>>>>> it cannot deadlock with any GPU driver-managed memory. The GPU driver
>>>>> gets involved in the MMU notifier to invalidate device page tables. But
>>>>> that also doesn't need to wait for any fences.
>>>>>
>>>>> And if the kernel runs out of pageable memory, you're in trouble anyway.
>>>>> The OOM killer will step in, nothing new there.
>>>>>
>>>>> Regards,
>>>>>    Felix
>>>>>
>>>>>
>>>>>>> But from a design point of view, definitely a valid solution.
>>>>>> I think the restriction above makes it pretty much unusable.
>>>>>>
>>>>>>> But this looks good, those solutions are definitely the valid
>>>>>>> options we
>>>>>>> can choose from.
>>>>>> It's certainly worth noting, yes. And just to make sure that nobody
>>>>>> has the idea to reserve only device memory.
>>>>>>
>>>>>> Christian.
>>>>>>
>>>>>>> ~Maarten
>>>>>>>
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