[Linaro-mm-sig] [PATCH] dma-fence: Document recoverable page fault implications

Thomas Hellström (Intel) thomas_os at shipmail.org
Wed Feb 24 11:22:20 UTC 2021


On 2/24/21 10:26 AM, Daniel Vetter wrote:
> On Wed, Feb 24, 2021 at 9:47 AM Thomas Hellström (Intel)
> <thomas_os at shipmail.org> wrote:
>>
>> On 2/3/21 4:29 PM, Daniel Vetter wrote:
>>> Recently there was a fairly long thread about recoreable hardware page
>>> faults, how they can deadlock, and what to do about that.
>>>
>>> While the discussion is still fresh I figured good time to try and
>>> document the conclusions a bit. This documentation section explains
>>> what's the potential problem, and the remedies we've discussed,
>>> roughly ordered from best to worst.
>>>
>>> v2: Linus -> Linux typoe (Dave)
>>>
>>> v3:
>>> - Make it clear drivers only need to implement one option (Christian)
>>> - Make it clearer that implicit sync is out the window with exclusive
>>>     fences (Christian)
>>> - Add the fairly theoretical option of segementing the memory (either
>>>     statically or through dynamic checks at runtime for which piece of
>>>     memory is managed how) and explain why it's not a great idea (Felix)
>>>
>>> References: https://lore.kernel.org/dri-devel/20210107030127.20393-1-Felix.Kuehling@amd.com/
>>> Cc: Dave Airlie <airlied at gmail.com>
>>> Cc: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
>>> Cc: Thomas Hellström <thomas.hellstrom at intel.com>
>>> Cc: "Christian König" <christian.koenig at amd.com>
>>> Cc: Jerome Glisse <jglisse at redhat.com>
>>> Cc: Felix Kuehling <felix.kuehling at amd.com>
>>> Signed-off-by: Daniel Vetter <daniel.vetter at intel.com>
>>> Cc: Sumit Semwal <sumit.semwal at linaro.org>
>>> Cc: linux-media at vger.kernel.org
>>> Cc: linaro-mm-sig at lists.linaro.org
>>> ---
>>>    Documentation/driver-api/dma-buf.rst | 76 ++++++++++++++++++++++++++++
>>>    1 file changed, 76 insertions(+)
>>>
>>> diff --git a/Documentation/driver-api/dma-buf.rst b/Documentation/driver-api/dma-buf.rst
>>> index a2133d69872c..7f37ec30d9fd 100644
>>> --- a/Documentation/driver-api/dma-buf.rst
>>> +++ b/Documentation/driver-api/dma-buf.rst
>>> @@ -257,3 +257,79 @@ fences in the kernel. This means:
>>>      userspace is allowed to use userspace fencing or long running compute
>>>      workloads. This also means no implicit fencing for shared buffers in these
>>>      cases.
>>> +
>>> +Recoverable Hardware Page Faults Implications
>>> +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>>> +
>>> +Modern hardware supports recoverable page faults, which has a lot of
>>> +implications for DMA fences.
>>> +
>>> +First, a pending page fault obviously holds up the work that's running on the
>>> +accelerator and a memory allocation is usually required to resolve the fault.
>>> +But memory allocations are not allowed to gate completion of DMA fences, which
>>> +means any workload using recoverable page faults cannot use DMA fences for
>>> +synchronization. Synchronization fences controlled by userspace must be used
>>> +instead.
>>> +
>>> +On GPUs this poses a problem, because current desktop compositor protocols on
>>> +Linux rely on DMA fences, which means without an entirely new userspace stack
>>> +built on top of userspace fences, they cannot benefit from recoverable page
>>> +faults. Specifically this means implicit synchronization will not be possible.
>>> +The exception is when page faults are only used as migration hints and never to
>>> +on-demand fill a memory request. For now this means recoverable page
>>> +faults on GPUs are limited to pure compute workloads.
>>> +
>>> +Furthermore GPUs usually have shared resources between the 3D rendering and
>>> +compute side, like compute units or command submission engines. If both a 3D
>>> +job with a DMA fence and a compute workload using recoverable page faults are
>>> +pending they could deadlock:
>>> +
>>> +- The 3D workload might need to wait for the compute job to finish and release
>>> +  hardware resources first.
>>> +
>>> +- The compute workload might be stuck in a page fault, because the memory
>>> +  allocation is waiting for the DMA fence of the 3D workload to complete.
>>> +
>>> +There are a few options to prevent this problem, one of which drivers need to
>>> +ensure:
>>> +
>>> +- Compute workloads can always be preempted, even when a page fault is pending
>>> +  and not yet repaired. Not all hardware supports this.
>>> +
>>> +- DMA fence workloads and workloads which need page fault handling have
>>> +  independent hardware resources to guarantee forward progress. This could be
>>> +  achieved through e.g. through dedicated engines and minimal compute unit
>>> +  reservations for DMA fence workloads.
>>> +
>>> +- The reservation approach could be further refined by only reserving the
>>> +  hardware resources for DMA fence workloads when they are in-flight. This must
>>> +  cover the time from when the DMA fence is visible to other threads up to
>>> +  moment when fence is completed through dma_fence_signal().
>>> +
>>> +- As a last resort, if the hardware provides no useful reservation mechanics,
>>> +  all workloads must be flushed from the GPU when switching between jobs
>>> +  requiring DMA fences or jobs requiring page fault handling: This means all DMA
>>> +  fences must complete before a compute job with page fault handling can be
>>> +  inserted into the scheduler queue. And vice versa, before a DMA fence can be
>>> +  made visible anywhere in the system, all compute workloads must be preempted
>>> +  to guarantee all pending GPU page faults are flushed.
>>> +
>>> +- Only a fairly theoretical option would be to untangle these dependencies when
>>> +  allocating memory to repair hardware page faults, either through separate
>>> +  memory blocks or runtime tracking of the full dependency graph of all DMA
>>> +  fences. This results very wide impact on the kernel, since resolving the page
>>> +  on the CPU side can itself involve a page fault. It is much more feasible and
>>> +  robust to limit the impact of handling hardware page faults to the specific
>>> +  driver.
>>> +
>>> +Note that workloads that run on independent hardware like copy engines or other
>>> +GPUs do not have any impact. This allows us to keep using DMA fences internally
>>> +in the kernel even for resolving hardware page faults, e.g. by using copy
>>> +engines to clear or copy memory needed to resolve the page fault.
>>> +
>>> +In some ways this page fault problem is a special case of the `Infinite DMA
>>> +Fences` discussions: Infinite fences from compute workloads are allowed to
>>> +depend on DMA fences, but not the other way around. And not even the page fault
>>> +problem is new, because some other CPU thread in userspace might
>>> +hit a page fault which holds up a userspace fence - supporting page faults on
>>> +GPUs doesn't anything fundamentally new.
>> To me, in general this looks good. One thing, though is that for a first
>> time reader it might not be totally clear what's special with a compute
>> workload. Perhaps some clarification?
> In the docs this new section is right after the infinite fence
> section, which goes through this kind of stuff. So it's not so much
> "compute workloads" but "infinite fences", which I think is explained
> plenty enough.
>
OK,
>> Also since the current cross-driver dma_fence locking order is
>>
>> 1) dma_resv ->
>> 2) memory_allocation / reclaim ->
>> 3) dma_fence_wait/critical
>>
>> And the locking order required for recoverable pagefault is
>>
>> a) dma_resv ->
>> b) fence_wait/critical ->
>> c) memory_allocation / reclaim
>>
>> (Possibly with a) and b) interchanged above, Is it possible to service a
>> recoverable pagefault without taking the dma_resv lock?)
> It's worse, since the lock order we care about is:
> 1) mmap_sem
> 2) dma_resv
> 3) reclaim
> 4) dma_fence_wait
>
> And for this nice brave new world of unified shared memory/hmm, we
> really need to be able to resolve arbitrary cpu side page faults (with
> fixup_user_fault() like the iommu driver does too for PASID mode) to
> be able to serve gpu page faults. So even if we take dma_resv
> completely out of the system we still have:
>
> 1) mmap_sem
> 2) reclaim
> 3) dma_fence_wait
>
> So we'd also need to throw out dma_fence_wait, and at that point we're
> looking at a new gpu driver stack.
>
Meaning that the locking order for workloads with recoverable page 
faults becomes:

a) dma_fence_wait/critical
b) mmap_sem
c) dma_resv
d) reclaim

which I agree we can't really use with the current stack whatever we do 
with dma_fence_wait vs reclaim.


>> It's clear that the fence critical section in b) is not compatible with
>> the dma_fence wait in 3) and thus the memory restrictions are needed.
>> But I think given the memory allocation restrictions for recoverable
>> pagefaults I guess at some point we must ask ourselves why are they
>> necessary and what's the price to be paid for getting rid of them, and
>> document also that. *If* it's the case that it all boils down to the 2)
>> -> 3) locking order above, and that's mandated *only* by the dma_fence
>> wait in the userptr mmu notifiers, I think these restrictions are a
>> pretty high price to pay. Wouldn't it be possible now to replace that
>> fence wait with either page pinning (which now is coherent since 5.9) or
>> preempt-ctx fences + unpinned pages if available and thus invert the 2)
>> -> 3) locking order?
> It's not just userptr, it's also shrinkers. mmap_sem requires
> GFP_KERNEL allocations, so that already excludes our shrinkers if we
> want this. That means gpu memory becomes pinned when it's managed with
> dma_fence. Christian König just reworked ttm to stop doing that, to
> remove the hard and fairly arbitrary "max 50% of system memory" limit.

Even with shrinkers, and assuming there is no guarantee we can preempt, 
one could tag memory / bos for release on next reservation / dma_fence 
signal whatever happens first, which would not give memory back on 
direct reclaim, but will eventually release it. Will not help with the 
mmap_sem issue, though.


>
>
> Note that just preempt-ctx fences alone isn't enough, since you could
> end up with something like this:
> - compute workload using gpu page faults hangs a all of the
> compute/shadercores on page faults, we can't preempt
> - concurrently there's a 3d workload running, which because fixed
> function, and only preempt between draw calls. it is stuck waiting for
> some shader cores to become avaiable. this is possible because most
> gpus nowadays have separate command queues for compute/3d workloads
> - our kernel page fault handler for the compute job wants to preempt
> the 3d workload, which wont happen
> - everyone is firmly stuck and the user gets angry
Yes, preempt-ctx fences would indeed have to be guaranteed to be able to 
preempt to work, using one of the options described above, But in 
general, inverting reclaim and dma_fence_wait would actually resolve 
this particular situation, even if it doesn't help with recoverable 
pagefaults due to mmap_sem:

- kernel page fault handler ends up in shrinker tagging 3D workload 
resources for release
- Moves on to another shrinker that succeeds to release enough memory
- Compute workload proceeds
- 3D workload proceeds.

..But just wanting to get the full picture of what the tradeoffs of this 
really are.

/Thomas
>
> So just requiring that everything uses preempt-ctx fences isn't enough
> due to shared resources possible blocking preemption even across
> engines. Plus we'd still have the problem that dma_fence_wait from
> reclaim isn't allowed, pinning all the 3d workload memory for good.
>
> Aside: This means that for compute workloads using page faults we
> cannot use preempt-ctx fences either, but instead memory reclaim has
> to exclusively use pte zapping (both shrinker and mmu notifier).
>
> Cheers, Daniel


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