[Intel-gfx] [RFC PATCH 36/97] drm/i915/guc: Add non blocking CTB send function

Michal Wajdeczko michal.wajdeczko at intel.com
Wed Jun 9 13:58:38 UTC 2021



On 08.06.2021 10:39, Tvrtko Ursulin wrote:
> 
> On 07/06/2021 18:31, Matthew Brost wrote:
>> On Thu, May 27, 2021 at 04:11:50PM +0100, Tvrtko Ursulin wrote:
>>>
>>> On 27/05/2021 15:35, Matthew Brost wrote:
>>>> On Thu, May 27, 2021 at 11:02:24AM +0100, Tvrtko Ursulin wrote:
>>>>>
>>>>> On 26/05/2021 19:10, Matthew Brost wrote:
>>>>>
>>>>> [snip]
>>>>>
>>>>>>>>>> +static int ct_send_nb(struct intel_guc_ct *ct,
>>>>>>>>>> +              const u32 *action,
>>>>>>>>>> +              u32 len,
>>>>>>>>>> +              u32 flags)
>>>>>>>>>> +{
>>>>>>>>>> +    struct intel_guc_ct_buffer *ctb = &ct->ctbs.send;
>>>>>>>>>> +    unsigned long spin_flags;
>>>>>>>>>> +    u32 fence;
>>>>>>>>>> +    int ret;
>>>>>>>>>> +
>>>>>>>>>> +    spin_lock_irqsave(&ctb->lock, spin_flags);
>>>>>>>>>> +
>>>>>>>>>> +    ret = ctb_has_room(ctb, len + 1);
>>>>>>>>>> +    if (unlikely(ret))
>>>>>>>>>> +        goto out;
>>>>>>>>>> +
>>>>>>>>>> +    fence = ct_get_next_fence(ct);
>>>>>>>>>> +    ret = ct_write(ct, action, len, fence, flags);
>>>>>>>>>> +    if (unlikely(ret))
>>>>>>>>>> +        goto out;
>>>>>>>>>> +
>>>>>>>>>> +    intel_guc_notify(ct_to_guc(ct));
>>>>>>>>>> +
>>>>>>>>>> +out:
>>>>>>>>>> +    spin_unlock_irqrestore(&ctb->lock, spin_flags);
>>>>>>>>>> +
>>>>>>>>>> +    return ret;
>>>>>>>>>> +}
>>>>>>>>>> +
>>>>>>>>>>       static int ct_send(struct intel_guc_ct *ct,
>>>>>>>>>>                  const u32 *action,
>>>>>>>>>>                  u32 len,
>>>>>>>>>> @@ -473,6 +541,7 @@ static int ct_send(struct intel_guc_ct *ct,
>>>>>>>>>>                  u32 response_buf_size,
>>>>>>>>>>                  u32 *status)
>>>>>>>>>>       {
>>>>>>>>>> +    struct intel_guc_ct_buffer *ctb = &ct->ctbs.send;
>>>>>>>>>>           struct ct_request request;
>>>>>>>>>>           unsigned long flags;
>>>>>>>>>>           u32 fence;
>>>>>>>>>> @@ -482,8 +551,20 @@ static int ct_send(struct intel_guc_ct *ct,
>>>>>>>>>>           GEM_BUG_ON(!len);
>>>>>>>>>>           GEM_BUG_ON(len & ~GUC_CT_MSG_LEN_MASK);
>>>>>>>>>>           GEM_BUG_ON(!response_buf && response_buf_size);
>>>>>>>>>> +    might_sleep();
>>>>>>>>>
>>>>>>>>> Sleep is just cond_resched below or there is more?
>>>>>>>>>
>>>>>>>>
>>>>>>>> Yes, the cond_resched.
>>>>>>>>
>>>>>>>>>> +    /*
>>>>>>>>>> +     * We use a lazy spin wait loop here as we believe that
>>>>>>>>>> if the CT
>>>>>>>>>> +     * buffers are sized correctly the flow control condition
>>>>>>>>>> should be
>>>>>>>>>> +     * rare.
>>>>>>>>>> +     */
>>>>>>>>>> +retry:
>>>>>>>>>>           spin_lock_irqsave(&ct->ctbs.send.lock, flags);
>>>>>>>>>> +    if (unlikely(!ctb_has_room(ctb, len + 1))) {
>>>>>>>>>> +        spin_unlock_irqrestore(&ct->ctbs.send.lock, flags);
>>>>>>>>>> +        cond_resched();
>>>>>>>>>> +        goto retry;
>>>>>>>>>> +    }
>>>>>>>>>
>>>>>>>>> If this patch is about adding a non-blocking send function, and
>>>>>>>>> below we can
>>>>>>>>> see that it creates a fork:
>>>>>>>>>
>>>>>>>>> intel_guc_ct_send:
>>>>>>>>> ...
>>>>>>>>>     if (flags & INTEL_GUC_SEND_NB)
>>>>>>>>>         return ct_send_nb(ct, action, len, flags);
>>>>>>>>>
>>>>>>>>>          ret = ct_send(ct, action, len, response_buf,
>>>>>>>>> response_buf_size, &status);
>>>>>>>>>
>>>>>>>>> Then why is there a change in ct_send here, which is not the new
>>>>>>>>> non-blocking path?
>>>>>>>>>
>>>>>>>>
>>>>>>>> There is not a change to ct_send(), just to intel_guc_ct_send.
>>>>>>>
>>>>>>> I was doing by the diff which says:
>>>>>>>
>>>>>>>     static int ct_send(struct intel_guc_ct *ct,
>>>>>>>                const u32 *action,
>>>>>>>                u32 len,
>>>>>>> @@ -473,6 +541,7 @@ static int ct_send(struct intel_guc_ct *ct,
>>>>>>>                u32 response_buf_size,
>>>>>>>                u32 *status)
>>>>>>>     {
>>>>>>> +    struct intel_guc_ct_buffer *ctb = &ct->ctbs.send;
>>>>>>>         struct ct_request request;
>>>>>>>         unsigned long flags;
>>>>>>>         u32 fence;
>>>>>>> @@ -482,8 +551,20 @@ static int ct_send(struct intel_guc_ct *ct,
>>>>>>>         GEM_BUG_ON(!len);
>>>>>>>         GEM_BUG_ON(len & ~GUC_CT_MSG_LEN_MASK);
>>>>>>>         GEM_BUG_ON(!response_buf && response_buf_size);
>>>>>>> +    might_sleep();
>>>>>>> +    /*
>>>>>>> +     * We use a lazy spin wait loop here as we believe that if
>>>>>>> the CT
>>>>>>> +     * buffers are sized correctly the flow control condition
>>>>>>> should be
>>>>>>> +     * rare.
>>>>>>> +     */
>>>>>>> +retry:
>>>>>>>         spin_lock_irqsave(&ct->ctbs.send.lock, flags);
>>>>>>> +    if (unlikely(!ctb_has_room(ctb, len + 1))) {
>>>>>>> +        spin_unlock_irqrestore(&ct->ctbs.send.lock, flags);
>>>>>>> +        cond_resched();
>>>>>>> +        goto retry;
>>>>>>> +    }
>>>>>>>
>>>>>>> So it looks like a change to ct_send to me. Is that wrong?
>>>>>
>>>>> What about this part - is the patch changing the blocking ct_send
>>>>> or not,
>>>>> and if it is why?
>>>>>
>>>>
>>>> Yes, ct_send() changes. Sorry for the confusion.
>>>>
>>>> This function needs to be updated to account for the H2G space and
>>>> backoff if no space is available.
>>>
>>> Since this one is the sleeping path, it probably can and needs to be
>>> smarter
>>> than having a cond_resched busy loop added. Like sleep and get woken
>>> up when
>>> there is space. Otherwise it can degenerate to busy looping via
>>> contention
>>> with the non-blocking path.
>>>
>>
>> That screams over enginerring a simple problem to me. If the CT channel
>> is full we are really in trouble anyways - i.e. the performance is going
>> to terrible as we overwhelmed the GuC with traffic. That being said,
> 
> Performance of what would be terrible? Something relating to submitting
> new jobs to the GPU I guess. Or something SRIOV related as you hint below.
> 
> But there is no real reason why CPU cycles/power should suffer if GuC is
> busy.
> 
> Okay, if it can't happen in real world then it's possibly passable as a

if that can't happen in real world, then maybe we can just return
-ENOSPC/-EBUSY to report that 'unexpected' case, instead of hiding it
behind silent busy loop ?

> design of a communication interface. But to me it leaves a bad taste and
> a doubt that there is this other aspect of the real world. And that is
> when the unexpected happens. Even the most trivial things like a bug in
> GuC firmware causes the driver to busy spin in there. So not much
> happening on the machine but CPU cores pinned burning cycles in this
> code. It's just lazy and not robust design. "Bug #nnnnn - High CPU usage
> and GUI blocked - Solution: Upgrade GuC firmware and _reboot_ the
> machine". Oh well..
> 
> At least I think the commit message should spell out clearly that a busy
> looping path is being added to the sleeping send as a downside of
> implementation choices. Still, for the record, I object to the design.
> 
> Regards,
> 
> Tvrtko
> 
>> IGTs can do this but that really isn't a real world use case. For the
>> real world, this buffer is large enough that it won't ever be full hence
>> the comment + lazy spin loop.
>>
>> Next, it isn't like we get an interrupt or something when space
>> becomes available so how would we wake this thread? Could we come up
>> with a convoluted scheme where we insert ops that generated an interrupt
>> at regular intervals, probably? Would it be super complicated, totally
>> unnecessary, and gain use nothing - absolutely.
>>
>> Lastly, blocking CTBs really shouldn't ever be used. Certainly the
>> submission code doesn't use these. I think SRIOV might, but those can
>> probably be reworked too to use non-blocking. At some point we might
>> want to scrub the driver and just delete the blocking path.
>>
>> Matt
>>
>>> Regards,
>>
>>>
>>> Tvrtko
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/intel-gfx


More information about the dri-devel mailing list