[PATCH 2/3] drm/radeon: wait for moving fence after pinning
Daniel Vetter
daniel at ffwll.ch
Mon Jun 21 14:55:26 UTC 2021
On Mon, Jun 21, 2021 at 03:03:27PM +0200, Christian König wrote:
> We actually need to wait for the moving fence after pinning
> the BO to make sure that the pin is completed.
>
> Signed-off-by: Christian König <christian.koenig at amd.com>
> CC: stable at kernel.org
> ---
> drivers/gpu/drm/radeon/radeon_prime.c | 16 +++++++++++++---
> 1 file changed, 13 insertions(+), 3 deletions(-)
>
> diff --git a/drivers/gpu/drm/radeon/radeon_prime.c b/drivers/gpu/drm/radeon/radeon_prime.c
> index 42a87948e28c..4a90807351e7 100644
> --- a/drivers/gpu/drm/radeon/radeon_prime.c
> +++ b/drivers/gpu/drm/radeon/radeon_prime.c
> @@ -77,9 +77,19 @@ int radeon_gem_prime_pin(struct drm_gem_object *obj)
>
> /* pin buffer into GTT */
> ret = radeon_bo_pin(bo, RADEON_GEM_DOMAIN_GTT, NULL);
> - if (likely(ret == 0))
> - bo->prime_shared_count++;
> -
> + if (unlikely(ret))
> + goto error;
> +
> + if (bo->tbo.moving) {
> + ret = dma_fence_wait(bo->tbo.moving, false);
Here we wait whil holding the reservation, so we should be all fine. Maybe
not the nicest to wait while locked, but also I don't think it'll matter.
Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch>
> + if (unlikely(ret)) {
> + radeon_bo_unpin(bo);
> + goto error;
> + }
> + }
> +
> + bo->prime_shared_count++;
> +error:
> radeon_bo_unreserve(bo);
> return ret;
> }
> --
> 2.25.1
>
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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