[PATCH 1/3] drm/nouveau: wait for moving fence after pinning v2

Christian König ckoenig.leichtzumerken at gmail.com
Tue Jun 22 11:45:04 UTC 2021


We actually need to wait for the moving fence after pinning
the BO to make sure that the pin is completed.

v2: grab the lock while waiting

Signed-off-by: Christian König <christian.koenig at amd.com>
References: https://lore.kernel.org/dri-devel/20210621151758.2347474-1-daniel.vetter@ffwll.ch/
CC: stable at kernel.org
---
 drivers/gpu/drm/nouveau/nouveau_prime.c | 17 ++++++++++++++++-
 1 file changed, 16 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/nouveau/nouveau_prime.c b/drivers/gpu/drm/nouveau/nouveau_prime.c
index 347488685f74..60019d0532fc 100644
--- a/drivers/gpu/drm/nouveau/nouveau_prime.c
+++ b/drivers/gpu/drm/nouveau/nouveau_prime.c
@@ -93,7 +93,22 @@ int nouveau_gem_prime_pin(struct drm_gem_object *obj)
 	if (ret)
 		return -EINVAL;
 
-	return 0;
+	ret = ttm_bo_reserve(&nvbo->bo, false, false, NULL);
+	if (ret)
+		goto error;
+
+	if (nvbo->bo.moving)
+		ret = dma_fence_wait(nvbo->bo.moving, true);
+
+	ttm_bo_unreserve(&nvbo->bo);
+	if (ret)
+		goto error;
+
+	return ret;
+
+error:
+	nouveau_bo_unpin(nvbo);
+	return ret;
 }
 
 void nouveau_gem_prime_unpin(struct drm_gem_object *obj)
-- 
2.25.1



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