[PATCH 1/3] drm/nouveau: wait for moving fence after pinning v2
Christian König
ckoenig.leichtzumerken at gmail.com
Tue Jun 22 11:45:04 UTC 2021
We actually need to wait for the moving fence after pinning
the BO to make sure that the pin is completed.
v2: grab the lock while waiting
Signed-off-by: Christian König <christian.koenig at amd.com>
References: https://lore.kernel.org/dri-devel/20210621151758.2347474-1-daniel.vetter@ffwll.ch/
CC: stable at kernel.org
---
drivers/gpu/drm/nouveau/nouveau_prime.c | 17 ++++++++++++++++-
1 file changed, 16 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/nouveau/nouveau_prime.c b/drivers/gpu/drm/nouveau/nouveau_prime.c
index 347488685f74..60019d0532fc 100644
--- a/drivers/gpu/drm/nouveau/nouveau_prime.c
+++ b/drivers/gpu/drm/nouveau/nouveau_prime.c
@@ -93,7 +93,22 @@ int nouveau_gem_prime_pin(struct drm_gem_object *obj)
if (ret)
return -EINVAL;
- return 0;
+ ret = ttm_bo_reserve(&nvbo->bo, false, false, NULL);
+ if (ret)
+ goto error;
+
+ if (nvbo->bo.moving)
+ ret = dma_fence_wait(nvbo->bo.moving, true);
+
+ ttm_bo_unreserve(&nvbo->bo);
+ if (ret)
+ goto error;
+
+ return ret;
+
+error:
+ nouveau_bo_unpin(nvbo);
+ return ret;
}
void nouveau_gem_prime_unpin(struct drm_gem_object *obj)
--
2.25.1
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