[Intel-gfx] [PATCH v9 63/70] drm/i915: Move gt_revoke() slightly

Daniel Vetter daniel at ffwll.ch
Wed Mar 24 17:16:44 UTC 2021


On Wed, Mar 24, 2021 at 07:15:36PM +0200, Ville Syrjälä wrote:
> On Wed, Mar 24, 2021 at 06:00:12PM +0100, Daniel Vetter wrote:
> > On Tue, Mar 23, 2021 at 04:50:52PM +0100, Maarten Lankhorst wrote:
> > > We get a lockdep splat when the reset mutex is held, because it can be
> > > taken from fence_wait. This conflicts with the mmu notifier we have,
> > > because we recurse between reset mutex and mmap lock -> mmu notifier.
> > > 
> > > Remove this recursion by calling revoke_mmaps before taking the lock.
> > > 
> > > The reset code still needs fixing, as taking mmap locks during reset
> > > is not allowed.
> > > 
> > > Signed-off-by: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
> > > Reviewed-by: Thomas Hellström <thomas.hellstrom at linux.intel.com>
> > > ---
> > >  drivers/gpu/drm/i915/gt/intel_reset.c | 5 +++--
> > >  1 file changed, 3 insertions(+), 2 deletions(-)
> > > 
> > > diff --git a/drivers/gpu/drm/i915/gt/intel_reset.c b/drivers/gpu/drm/i915/gt/intel_reset.c
> > > index 990cb4adbb9a..447f589750c2 100644
> > > --- a/drivers/gpu/drm/i915/gt/intel_reset.c
> > > +++ b/drivers/gpu/drm/i915/gt/intel_reset.c
> > > @@ -970,8 +970,6 @@ static int do_reset(struct intel_gt *gt, intel_engine_mask_t stalled_mask)
> > >  {
> > >  	int err, i;
> > >  
> > > -	gt_revoke(gt);
> > > -
> > >  	err = __intel_gt_reset(gt, ALL_ENGINES);
> > >  	for (i = 0; err && i < RESET_MAX_RETRIES; i++) {
> > >  		msleep(10 * (i + 1));
> > > @@ -1026,6 +1024,9 @@ void intel_gt_reset(struct intel_gt *gt,
> > >  
> > >  	might_sleep();
> > >  	GEM_BUG_ON(!test_bit(I915_RESET_BACKOFF, &gt->reset.flags));
> > > +
> > 
> > I've added a FIXME comment here just so we don't totally forget. This will
> > also blow up again when we wrap the entire reset path into a dma_fence
> > critical section annotation (at least going forward, we can't do that on
> > hw that needs display reset with the current code unfortunately).
> > 
> > But I did look at the code which originally added this in
> > 
> > commit 2caffbf1176256cc4f8d4e5c3c524fc689cb9876
> > Author: Chris Wilson <chris at chris-wilson.co.uk>
> > Date:   Fri Feb 8 15:37:03 2019 +0000
> > 
> >     drm/i915: Revoke mmaps and prevent access to fence registers across reset
> > 
> > and noped right out.
> > 
> > I think this complexity needs to go entirely, and instead we just protect
> > the fence register state to make sure that after reset they are all good
> > again:
> > - add a new mutex for low level fence register state
> > - hold that mutex around fence register writes (really just the low level
> >   fence writes)
> > - hold it in the reset path when we restore fence registers
> > 
> > This means that a global reset also thrashes mmaps, but it's a global
> > reset we're talking about here, everything is thrash anyway. Plus/minus
> > fenced gtt mmaps really doesn't change the tally.
> 
> My recollection is that GPU reset doesn't actually clobber the fence 
> registers. Though not 100% sure I can trust my brain on this. Also
> dunno if it actually matter here or not, but figured I'd point it out.

I think on gen2/3 it does, because there everything goes over. But yeah
maybe on gen4+ it's all fine, would be worth to check that.
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch


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