16 bpc fixed point (RGBA16) framebuffer support for core and AMD.

Alex Deucher alexdeucher at gmail.com
Tue May 4 19:22:33 UTC 2021


On Wed, Apr 28, 2021 at 5:21 PM Alex Deucher <alexdeucher at gmail.com> wrote:
>
> On Tue, Apr 20, 2021 at 5:25 PM Alex Deucher <alexdeucher at gmail.com> wrote:
> >
> > On Fri, Apr 16, 2021 at 12:29 PM Mario Kleiner
> > <mario.kleiner.de at gmail.com> wrote:
> > >
> > > Friendly ping to the AMD people. Nicholas, Harry, Alex, any feedback?
> > > Would be great to get this in sooner than later.
> > >
> >
> > No objections from me.
> >
>
> I don't have any objections to merging this.  Are the IGT tests available?
>

Any preference on whether I merge this through the AMD tree or drm-misc?

Alex


> Alex
>
> > Alex
> >
> >
> > > Thanks and have a nice weekend,
> > > -mario
> > >
> > > On Fri, Mar 19, 2021 at 10:03 PM Mario Kleiner
> > > <mario.kleiner.de at gmail.com> wrote:
> > > >
> > > > Hi,
> > > >
> > > > this patch series adds the fourcc's for 16 bit fixed point unorm
> > > > framebuffers to the core, and then an implementation for AMD gpu's
> > > > with DisplayCore.
> > > >
> > > > This is intended to allow for pageflipping to, and direct scanout of,
> > > > Vulkan swapchain images in the format VK_FORMAT_R16G16B16A16_UNORM.
> > > > I have patched AMD's GPUOpen amdvlk OSS driver to enable this format
> > > > for swapchains, mapping to DRM_FORMAT_XBGR16161616:
> > > > Link: https://github.com/kleinerm/pal/commit/a25d4802074b13a8d5f7edc96ae45469ecbac3c4
> > > >
> > > > My main motivation for this is squeezing every bit of precision
> > > > out of the hardware for scientific and medical research applications,
> > > > where fp16 in the unorm range is limited to ~11 bpc effective linear
> > > > precision in the upper half [0.5;1.0] of the unorm range, although
> > > > the hardware could do at least 12 bpc.
> > > >
> > > > It has been successfully tested on AMD RavenRidge (DCN-1), and with
> > > > Polaris11 (DCE-11.2). Up to two displays were active on RavenRidge
> > > > (DP 2560x1440 at 144Hz + HDMI 2560x1440 at 120Hz), the maximum supported
> > > > on my hw, both running at 10 bpc DP output depth.
> > > >
> > > > Up to three displays were active on the Polaris (DP 2560x1440 at 144Hz +
> > > > 2560x1440 at 100Hz USB-C DP-altMode-to-HDMI converter + eDP 2880x1800 at 60Hz
> > > > Apple Retina panel), all running at 10 bpc output depth.
> > > >
> > > > No malfunctions, visual artifacts or other oddities were observed
> > > > (apart from an adventureous mess of cables and adapters on my desk),
> > > > suggesting it works.
> > > >
> > > > I used my automatic photometer measurement procedure to verify the
> > > > effective output precision of 10 bpc DP native signal + spatial
> > > > dithering in the gpu as enabled by the amdgpu driver. Results show
> > > > the expected 12 bpc precision i hoped for -- the current upper limit
> > > > for AMD display hw afaik.
> > > >
> > > > So it seems to work in the way i hoped :).
> > > >
> > > > Some open questions wrt. AMD DC, to be addressed in this patch series, or follow up
> > > > patches if neccessary:
> > > >
> > > > - For the atomic check for plane scaling, the current patch will
> > > > apply the same hw limits as for other rgb fixed point fb's, e.g.,
> > > > for 8 bpc rgb8. Is this correct? Or would we need to use the fp16
> > > > limits, because this is also a 64 bpp format? Or something new
> > > > entirely?
> > > >
> > > > - I haven't added the new fourcc to the DCC tables yet. Should i?
> > > >
> > > > - I had to change an assert for DCE to allow 36bpp linebuffers (patch 4/5).
> > > > It looks to me as if that assert was inconsistent with other places
> > > > in the driver where COLOR_DEPTH121212 is supported, and looking at
> > > > the code, the change seems harmless. At least on DCE-11.2 the change
> > > > didn't cause any noticeable (by myself) or measurable (by my equipment)
> > > > problems on any of the 3 connected displays.
> > > >
> > > > - Related to that change, while i needed to increase lb pixelsize to 36bpp
> > > > to get > 10 bpc effective precision on DCN, i didn't need to do that
> > > > on DCE. Also no change of lb pixelsize was needed on either DCN or DCe
> > > > to get > 10 bpc precision for fp16 framebuffers, so something seems to
> > > > behave differently for floating point 16 vs. fixed point 16. This all
> > > > seems to suggest one could leave lb pixelsize at the old 30 bpp value
> > > > on at least DCE-11.2 and still get the > 10 bpc precision if one wanted
> > > > to avoid the changes of patch 4/5.
> > > >
> > > > Thanks,
> > > > -mario
> > > >
> > > >
> > > _______________________________________________
> > > dri-devel mailing list
> > > dri-devel at lists.freedesktop.org
> > > https://lists.freedesktop.org/mailman/listinfo/dri-devel


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