[Intel-gfx] [PATCH 4/4] i915: fix remap_io_sg to verify the pgprot

Thomas Hellström (Intel) thomas_os at shipmail.org
Wed May 19 05:46:55 UTC 2021


On 5/18/21 5:00 PM, Matthew Auld wrote:
> On Tue, 18 May 2021 at 14:21, Christoph Hellwig <hch at lst.de> wrote:
>> On Mon, May 17, 2021 at 06:06:44PM +0100, Matthew Auld wrote:
>>>> Looks like it is caused by the validation failure then.  Which means the
>>>> existing code is doing something wrong in its choice of the page
>>>> protection bit.  I really need help from the i915 maintainers here..
>>> AFAIK there are two users of remap_io_sg, the first is our shmem
>>> objects(see i915_gem_shmem.c), and for these we support UC, WC, and WB
>>> mmap modes for userspace. The other user is device local-memory
>>> objects(VRAM), and for this one we have an actual io_mapping which is
>>> allocated as WC, and IIRC this should only be mapped as WC for the
>>> mmap mode, but normal userspace can't hit this path yet.
>> The only caller in current mainline is vm_fault_cpu in i915_gem_mman.c.
>> Is that device local?
> The vm_fault_cpu covers both device local and shmem objects.
>
>>> What do we need to do here? It sounds like shmem backed objects are
>>> allocated as WB for the pages underneath, but i915 allows mapping them
>>> as UC/WC which trips up this track_pfn thing?
>> To me the warnings looks like system memory is mapped with the wrong
>> permissions, yes.  If you want to map it as UC/WC the right set_memory_*
>> needs to be used on the kernel mapping as well to ensure that the
>> attributes don't conflict.
> AFAIK mmap_offset also supports multiple active mmap modes for a given
> object, so set_memory_* should still work here?

No, that won't work because there are active maps with conflicting 
caching attributes. I think the history here is that that was assumed to 
be OK for integrated graphics that ran only on Intel processors that 
promise to never write back unmodified cache lines resulting from 
prefetching, like some AMD processors did way back at least.

These conflicting mappings can obviously not be supported for discrete 
graphics, but for integrated they are part of the uAPI.

/Thomas





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