[PATCH 6/9] drm/fb-helper: Allocate shadow buffer of surface height

Noralf Trønnes noralf at tronnes.org
Sun Oct 24 15:10:05 UTC 2021



Den 22.10.2021 15.28, skrev Thomas Zimmermann:
> Allocating a shadow buffer of the height of the buffer object does
> not support fbdev overallocation. Use surface height instead.
> 
> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
> ---

Reviewed-by: Noralf Trønnes <noralf at tronnes.org>


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